Hans
About
Hans is a visual novel baking simulator in which you play as an alien dropped off on Earth during World War 1, who bakes magical pastries to help the people in your small town. You can also choose not to make what they ask for, because sometimes their requests are not as thought out as they may think. Just be prepared, because your actions have eight endings worth of consequences!
Bake magical foods for the local townsfolk
In this moody handdrawn game, you have the power to help the townsfolk by baking magical pastries! Will you accept their requests?
Summon aliens to obtain magical ingredients
Enter the mysterious cat shrine and tap into your magical powers as an alien to obtain a special ingredient to use in your baking.
Help two friends fall in love
Addler is interested in their friend, Karl! Will you bake them some magical muffins to give them a boost of confidence and ask Karl out?
Hans is a passion project made in a few months by a handful of college students. Art is pencil on watercolor paper, colored and edited in Photoshop.
Designed together by Clei Barnhart and Elaine Toh. Produced by Clei Barnhart and David Contarino. Coding by Elaine Toh. Art and narrative by Clei Barnhart. Music by Fay Xu and Jacob Naumoski. Sound design and audio implementation by David Contarino. UI by Elaine Toh. Special thanks to Nicholas Linares and Marianne Zhou!
Bake magical foods for the local townsfolk
In this moody handdrawn game, you have the power to help the townsfolk by baking magical pastries! Will you accept their requests?
Summon aliens to obtain magical ingredients
Enter the mysterious cat shrine and tap into your magical powers as an alien to obtain a special ingredient to use in your baking.
Help two friends fall in love
Addler is interested in their friend, Karl! Will you bake them some magical muffins to give them a boost of confidence and ask Karl out?
Hans is a passion project made in a few months by a handful of college students. Art is pencil on watercolor paper, colored and edited in Photoshop.
Designed together by Clei Barnhart and Elaine Toh. Produced by Clei Barnhart and David Contarino. Coding by Elaine Toh. Art and narrative by Clei Barnhart. Music by Fay Xu and Jacob Naumoski. Sound design and audio implementation by David Contarino. UI by Elaine Toh. Special thanks to Nicholas Linares and Marianne Zhou!
System requirements for Linux
Minimum:
- OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.
- Graphics: OpenGL 3.2+, Vulkan capable.
- Storage: 800 MB available space
- Additional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
System requirements for macOS
Minimum:
- OS: Mojave 10.14+
- Processor: Apple Silicon, x64 architecture with SSE2.
- Graphics: Metal capable Intel and AMD GPUs
- Storage: 800 MB available space
- Additional Notes: Apple officially supported drivers.
System requirements for PC
Minimum:
- OS *: Windows 7 (SP1+), Windows 10 and Windows 11
- Processor: x86, x64 architecture with SSE2 instruction set support.
- Graphics: DX10, DX11, DX12 capable.
- Storage: 800 MB available space
- Additional Notes: Hardware vendor officially supported drivers.