GBC: Has potential, but ultimately a failure. It's very easy to soft-lock yourself. Basic JRPG formula, but even more basic things like team-building and skill & item descriptions are non-existent. They're not hard to figure out but it's such a basic QOL thing that is just not there. Exploring Hogwarts shockingly captures the spirit of being lost and the building being incomprehensible from the books, but almost to the point where it goes a bit to waste. Very obvious potential but also very obvious where it fails to meet the mark.
Welcome to a unique world where magic and enchantment intertwine in an exhilarating dance. This is more than just a game - it's a gateway to a magical childhood, where every corner of the world is permeated with wonders
Accompany your adventure with music crafted by the magical notes of Jeremy Soule. His distinctive soundtrack becomes your guide in this fantastical realm, creating unforgettable melodies that caress your ears from the very first minutes.
The arcade gameplay, jumps, beans, cards, and secrets are simply beautiful. Everything you need in childhood.
Accompany your adventure with music crafted by the magical notes of Jeremy Soule. His distinctive soundtrack becomes your guide in this fantastical realm, creating unforgettable melodies that caress your ears from the very first minutes.
The arcade gameplay, jumps, beans, cards, and secrets are simply beautiful. Everything you need in childhood.
«Blew my mind»
«Beaten more than once»