Harvest Roll
About
Controls: WASD/Arrow keys, and Enter/Space
Katamari type game made in Godot, in 2 days (9/19-9/20). Sound and music made by Cyberleaf.
Made for several game jams where submission exclusivity wasn't one of the rules: 32-bit jam (low resolution, low poly 3D, theme was optional), Great Autumn Game Jam (theme: harvest/Autumn), and GDEX Game Jam 2021 (theme: Calm).
My first 3D game. I don't know about you guys, but I think the documentation for Godot isn't that great... I think I may try Unity or Unreal next.