HeatSync
About
HeatSync
An endless platform shooter made for the Godot Wild Jam #53.
Zenarvis, once a flourishing planet inhabited humans and robots alike, is now overun by alien creatures looking to extinguish all forms of energy, including you! Survive for as long as you can while assembling new components to alter your robot and acquire various abilities. Try to manage your use of components to prevent overheating.
-Credit-
Coding: KingJalfire
Music: Allen Opperman
Art: Ken Stevens
SFX: www.littlerobotsoundfactory.com
-Controls-
Keyboard (Default):
WASD: Move
Mouse Move: Weapon Cursor
Mouse Left Click: Fire Weapon
Space: Jump
E: Pick Up Items/Components
F: Use Core Ability
Shift: Use Gyrator Ability
Esc: Pause Menu
-Components-
Tools:
Medipack: Heals player by 20% of the max health
Battery: Reduces heat of all components by 60%
Legs:
Bipedal Legs: Just a normal set of legs with strong armor. Boosted Legs: Allows for double jumping and has weak armor. Produces a lot of heat when double jumping. Gyrator Legs: Allows for faster than normal movement and has weak armor. Produces a lot of heat when moving quick.Cores:
Landmine Core: Gives you the ability to place a landmine that does damage to surrounding enemies when triggered.
Forcefield Core: Lets you summon a forcefield around you that prevents damage from enemies, but can be broken. Teleportation Core: Lets you teleport to the position of your cursor.Conductors:
Copper Conductor: Has weak cooling systems but strong armor.
Silver Conductor: Average cooling systems and average armor strength.
Gold Conductor: Fast cooling systems but weak armor.Heads:
Medi Head: Increases medipack spawns and has average armor strength.
Cool Head: Increases battery spawns and has average armor strength.
Ominous Head: Allows you to see where enemies spawn a little while before they do and has strong armor.Guns:
Proton Laser: Has high damage, high heat production, and low fire rate.
Plasma Rifle: Has low damage, low hear production, and high fire rate.
Gravity Shotgun: Has high damage, high heat production, average fire rate, but low accuracy and range