Hedge Hug
About
Hedge Hug is a 2D narrative-driven single-player adventure game that explores low self-esteem and social anxiety issues.
Through interactive mini-games and emotional gameplay moments, the game tells the story of a caring and sensitive hedgehog, Emma, who is a ceramic artist struggling to love and trust herself. While experiencing Emma's daily struggles, players will help Emma to raise her self-esteem, confidence, and resilience, step by step.
Game PlayHedge Hug follows an approx 40min long story arc, including a range of interactive mini-games, emotional gameplay sequences, in addition to dialogues.
There is no winning or losing in Hedge Hug, it is all about a journey of self-discovery and reflection.
Controls:
- Point & Click
- Drag & Drop
- Mouse Press
For optimal in-game experiences, we recommend playing with a Windows PC machine, using a mouse.
Stay tuned for future Mac and Mobile builds!
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FeedbackPlayed the game? We would love to hear any feedback you have about your experience. Please fill in the short form attached in the following link:
https://docs.google.com/forms/d/e/1FAIpQLSe9UjqUgIZgE84KrWTMFlzow_j_19UAVCJPCf9m...
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Credits- Mengqing “Claire” Hu - Creative Director, Engineer, UI/UX Designer
- Claire's Portfolio
- Timothy Pryor - Producer
- Marielle Brady - Gameplay Designer, User Researcher, Narrative Designer,
- Alice Qiao - Gameplay Designer, User Researcher
- Elsa Liu - Gameplay Designer
- Shenqi “Barry” Ye - Lead Engineer
- Yi Dai - Engineer
- Stella Chen - Art Lead
- Rachel Perry - Character Artist
- Celine Tang - UI/UX Designer and Artist, Background Artist
- Claire Barnhart - Background Artist
- Brett Bailey - Composer, Sound Designer
- Gage Tilly - Sound Designer
- Katy Kellenberg - Writer
- Alexandria “Alex” Morales - Narrative Designer
Other early progress contributors:
- Hanxiu “Hannah” Zhang - Composer
- Naomi Shroff-Mehta - Producer
- Jiaxuan “Olivia” Yin - Art Direction Researcher