Average Playtime: 4 hours

HellGunner

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About

You carried a vaccine against a deadly disease on a helicopter. The helicopter was hit by unknown people and made an emergency landing. You need to collect all the cargo that you lost. The most important thing is that there are a lot of zombies around, and armed mercenaries. Protect yourself and help ordinary people. You need to survive and save the world - the vaccine is very necessary

The game has several game modes and a variety of setting levels, performed in pixelart.
A lot of bosses, such as: spider-tank, mega-zombies, ufo and others.

Pixel graphic style, hardcore and unforgettable music is all you need for a pleasant evening.
Platforms
Release date
Developer
YarGri
,
EHTechnology
Publisher
YarGri, EHTechnology
Age rating
0+ Everyone

System requirements for Linux

Minimum:
  • OS: Ubuntu 12/14/16 etc
  • Processor: Core 2 Duo or higher
  • Memory: 512 MB RAM
  • Graphics: Сompatible card
  • Storage: 450 MB available space
  • Sound Card: Сompatible sound card
Recommended:
  • OS: Ubuntu 12/14/16 etc
  • Processor: Core 2 Duo or higher
  • Memory: 1024 MB RAM
  • Graphics: Сompatible card
  • Storage: 500 MB available space
  • Sound Card: Сompatible sound card

System requirements for PC

Minimum:
  • OS: Windows 7 / 8 / 10
  • Processor: Core 2 Duo or higher
  • Memory: 512 MB RAM
  • Graphics: 256 mb
  • DirectX: Version 9.0c
  • Storage: 450 MB available space
  • Sound Card: DirectX compatible sound card
Recommended:
  • OS: Windows 7 / 8 / 10
  • Processor: Core 2 Duo or higher
  • Memory: 1024 MB RAM
  • Graphics: 1024 mb
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • Sound Card: DirectX compatible sound card
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Last Modified: Sep 17, 2019

Where to buy

Steam

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364 items
33.33%
MegaZombie
You win MegaZombie
33.33%
Secret number 3
You find 3-rd secret
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Second wind
You win second boss
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1-st win
Tank destroyed
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Secret number 1
You find 1-st secret
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9 items

HellGunner reviews and comments

Translated by
Microsoft from Russian
So, as a person who has played in many pixel-related games, I could not refuse not to buy a game with a coupon 90% discount and not knock out of it all the cards. What did I expect in her? Yes... Almost nothing worthwhile. The game has a lot of minuses and flaws, and the phrase "It/Here could do better" will sound every 5 minutes. But in order not to be interested, I will list all the sins I have found in one game session: + Invisible walls where they don't need them. It Seems, you go on a field, shoot Zombies and Soldier and here a tank-wall. "Ok..."-You think-"... Edge of the map, but after a couple of seconds you realize that it is not and you can freely round and stand up clearly against the place where you discovered it. Moreover, the enemies of its existence are not knows at all, as well as the Orkam from Vahi that the red color does not give absolutely nothing. + During The battle with wickedness, where you have to hold a certain amount of time (the Timer is also not, but do not beat), the enemies will spawn almost beside you, why you are able to see their appearance. Why was it impossible to put an animation of their raising out of the ground, from behind the door and stuff? There was no Time? Did you want a Bubble? + There are also problems with the camera. I will Allocate two: 1) because of the fact that the opponents begin to shoot before the hero, while not appearing in the screen, then on the heavy against the machine guns already on the first level you understand all the problem of the situation, or rather that the screen is moved so close to the hero, how much it was in principle possible. Why was it impossible to move the camera a little further, giving a chance to react correctly to opponents? 2) This problem stems directly from the first. The Camera is not centered on the main hero and floats in the air, from which you can bring the GG to the screen and get random tryndylei, because you will not see the enemy. + On 4-5 Worlds there are lakes on which it is possible to walk. I do Not know how for others, but I would have made an animation of Utopia for the hero and opponents. A Trifle, I know, but it would be fun and logical. + Oh Yes, forget that the walls are stopping bullets. That's all For now. 'Ve Read? Did you draw conclusions? Now let's go on A friendly March to see the list of recommendations! You shouldn't waste your time for this stuff. P.S. Trying to make a screenshot of the inscription "Thank you for playing" game Baganula and climbed a bug in the program code of the game... Although I am not sure what exactly the game, but the screenshot I will send in the Illustration on the malice of all, Ho-ho-ho!
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