Helmut's Dungeon Crawler
About
Hello, thank you for visiting my Game.
As of right now, this game is in a super early Stage of development. Im currently at the end of my conception. That means, some basic content is coming soon.
My plan right now, is to push out updates every Sunday. Here is a rough roadmap for the current and coming weeks:
Week 1: (done) Basic Concept Week 2: (current) Chapter 1 Foundation Create Maps Basic encounters Basic Functions and Events Week 3: Basic Class Concept Week 4: Create first class Basic Skills Basic Items Week 5-X: Further Classes Some advanced Visual Map designI'm currently planning chapter 1, so here's what i am doing right now:
- A first basic town
- 3 Main Dungeon rooms
- 1 Boss room
- 1 Basic boss encounter
- A couple of basic events
All of these things are going to be tweaked, polished and probably reworked, after i got all the other basic stuff done (especially the database). But for now everything will be raw content, without further depth.
Since im using this project to learn more about Game Design and the RPG Maker (MV) the Game will start very simple. But im planning to implement more complex mechanics while progressing. So expect further stages to offer more depth.
I'm probably going to experiment with styles and themes. So expect this game to be a well-ordered mess of mechanics and styles. I'll try to not overdo the themes and style stuff, but that may be a thing in this game. My current idea right now is to start with a friendly looking, ordinary medieval world, that is slowly shifting into a demonic nightmare.
- Discord: Helmut-Olaf Mauer#7964