Herl
About
Herl is a demonstration of how ray marching can be used to render very large and complicated planet-sized environments, even in virtual reality.
You can learn more at https://www.michaelrichardbrown.com/herl.html
Controls:
Return
Space BarStartStartRight Menu ButtonQuitEscBackEnable Mouse SteeringMInvert MouseISteeringWASD
Num PadRight StickHead OrientationHead OrientationCenter (VR)CA ButtonA ButtonRight Menu ButtonAdjust Iris (VR)O/PFree LookFX ButtonX ButtonLeft Menu ButtonBlasterLeft Ctrl
Left Mouse ButtonRight TriggerRight TriggerRight TriggerBoostLeft Shift
Middle Mouse ButtonRight BumperRight GripRight GripPrevious/Next
WorldH / JLeft Stick
Up/Down
Left Stick
Up/Down
Left Pad
Up/Down
Terran/AlienK / LLeft Stick
Left/Right
Left Stick
Left/Right
Left Pad
Left/Right
Spawn BotsVRaymarcher On/OffR