Herlock Sholmes
About
Herlock Sholmes is a 2d co-op, puzzle game created in Unity spring quarter of 2018 for VGDC. The project was first and foremost a learning experience for the team. Some of the team members were new to game development and have made it a long way since starting! I also learned a lot leading my own team for the first time!
How to Play:Players complete levels by both standing on the yellow squares at the same time
There are two types of pressure plates, sticky (green) and timed (blue). If a player walks over a pressure plate, a door somewhere on the map will open. Sometimes multiple pressure plates must be activated at the same time to open a door.
Boxes can be pushed by the player. These boxes can activate pressure plates also.
ControlsPlayer 1 - WASD
Player 2 - Arrow keys
Esc to access pause menu
Team Members:- Aaron Buckles (team lead/programmer)
- Kierstin Roque (programmer)
- James Tran (programmer)
- Camden Kuwahara (programmer)
- Brian Jiang (programmer)