Translated by
Microsoft from Deutsch
Microsoft from Deutsch
well its not that good but its also not bad... feels slow sometimes, progression and stuff
i dont give it negative but i wont play it at current state
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
You can say what you want it is a very pleasant game where you can progress even without looking for the maps are beautiful and everyone who likes rpgs and who is not spoiled by graphs will feel comfortable here
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Game Recommendation subject to Reservation.
I welcome the Idea of releasing a turn-based Multiplayer Role-playing Game In principle, and Heroes of Dire comes up with quite promising.
In Contrast to fully commercial Rip-off Titles, which rely predominantly on pure Graphic Effects, where one often has the Impression that the development of the actual Game was prematurely canceled or completely "forgotten," HoD noticeably becomes much more Attention. The Development of technical Details and the Complexity associated with a "classic" RPG.
The Graph is likely to be polished up a little bit, but in my View it is not a Priority at the moment and may well be considered to be quite sufficient.
Nevertheless, the Game quickly shows that it still has many Construction Sites: 1. Charging a Map when you switch into a Fight takes a felt Eternity.
Especially when you finally see the Map in front of you, I can't get away with the Impression that it has only just been downloaded with a Download rate from Acoustic Headpler Times.
2. I find The Camera setting Options of the Battle Map insufficient. In Default, the Camera always jumps behind the Character who is on the Ball-and spins every time. I Find it very confusing and not exactly positive to keep track.
The fixed "Spectate" fashion isn't really satisfying either, but for me still best of all Possibilities.
A full Bird'S-eye view purpose I miss.
3. I find the Game control in particular Menus very bulky and unwieldy-clear, intuitive, fast and elegantly operable looks different.
4. Since the Game is turn-based (which, as I said above, I do not consider to be detrimental at all), there are also waiting buttons for every Character except their action. Here I urgently wish for a "wait until You are back" button, because again and again the same Figure "wait!"-"Wait!"-"Wait!"-"Wait!" ... Saying und/or the Figure equal 5 or 10 Rounds and therefore to make it wait too long, I now do not find soooo horny ...
But these are all rather Trifles that should be fixed quickly.
I watch the Game for a While, but wait one or two updates again, and then decide if I play it any further.
It definitely has potential!
At the Moment, however, I still find it too bulky, tough and cumbersome For fun to really arise.