Heroes of Hammerwatch reviews

Translated by
Microsoft from Deutsch
In short, Hammerwatch 1 refreshed with randomly generated Cards and a Level System. Rogue-Like typical only session-based Items. Great Game, is likely to run on so any Cucumber of PC. Resolution at FullHD screen to 1366x768 and Window Mode, has more Charm. ;) Addendum June 21, 2018 The Developers have expanded The Character creation and added various Things that Extend the Replay value again, HoH is really made with a lot of love to Detail, in the Sale you can strike blind otherwise is the basic price of 12 Euro already quite cheap, at over 45h currently this is already a cheap Fun.
Translated by
Microsoft from Deutsch
It is a Spin-off, however, for a Spin-off very lean. There are hardly any new features compared to the Skin Game Hammerwatch. Unfortunately, the greatest Innovation of the Combat System is only semi-well thought. It's significantly slower than before, making the Battles against the Mobs more ongoing. However, it is a Hack and Slash Game since fast and generic Fights are actually the Core Point and making the Fight slower stretches the Game unnecessarily. And whatever is stretched is the Level System that prevents you from progressing in the Dungeon. The Game runs very strongly, it's just semi a lot of Fun, the Level sections in the Dungeon differ only minimally and repeat themselves far too often. Hammerwatch was good with Weaknesses, but this Spin-Off offers you virtually nothing left. Therefore not recommended.
Translated by
Microsoft from French
Heroes of Hammerwatch.... You would have almost deserved a blue thumb (excuse me if I tutoie you) your little music shutillating, your little graphics that make me bleed my eyes but remind me of my 8 years... You have a Madeleine side of Proust and at the same time, you feel that since that time, you have grown, the look of nothing. Only here.... Personally, I imagined a small saga, Lelouche way, or a beautiful epic at the Zelda. And you offered me a mine that, if soon done, must be restarted. By the way, when we have beetles hanging in his mine, we send a deratister, not a magician specializing in the fireball. I'm saying that. Of course, at the bottom of the mine, there are castles, original levels, naughty bosses (all at the bottom of a mine, yeah yeah)... But if there are people to call it "die & retry" (it's classy), it's just a misery cache of a game without any history, without any background. Stop mixing "gameplay" and "game", people. Otherwise I'll make you mayonnaise as lunch and you'll see that something is missing. Shut up. Start. Evolved. Die. Start. Oh! a safe! Die. Evolved. Start. Die. You got it.