Average Playtime: 5 hours

Heroes of Hammerwatch

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Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire. A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!Features: Procedurally generated content: Random generated levels offers a high replay value and will bring you a new challenge with each run. Persistant progression: Your heroes will retain the experience gained from a run, and will become more powerful as they level up. Town upgrades: Construct/Upgrade 10 different buildings that will help your heroes in various ways. Classes: Choose from 7 different classes, all with unique stats, abilities and playstyles. Items: Find or buy over 100 unique items of various rarity. Co-op: Play with up to 3 friends in co-op. New Game+: Heroes of Hammerwatch will be a real challenge, and even if you beat it, the challenge never ends!
Age rating
Not rated

System requirements for Linux

Ubuntu 14.04 or later
Memory: 2 GB RAM
Storage: 500 MB available space

System requirements for PC

7 or later
Processor: Intel Core™ Duo or faster
Memory: 2 GB RAM
Storage: 500 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Heroes of Hammerwatch Gameplay Impressions - Dungeon Diving Action!
Feb 19, 2018
Let's Play Heroes of Hammerwatch [Beta] - PC Gameplay Part 1 - Will Crawl For Loot!
Feb 16, 2018
Let's Play Heroes of Hammerwatch: Pyramid of Prophecy - Part 1 - Are You Not Entertained?!
Mar 15, 2019
LET'S BE HEROES! - Heroes of Hammerwatch #1 (4 Player Online Multiplayer)
Apr 20, 2018
Heroes of Hammerwatch Pyramid of Prophecy - Top Down Dungeon Crawling Hack n' Slash
Mar 16, 2019
Heroes of Hammerwatch - BACK TO THE DUNGEONS! (4 Player Online Multiplayer)
Sep 10, 2019
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Heroes of Hammerwatch reviews and comments

Translated by
Microsoft from Deutsch
In short, Hammerwatch 1 refreshed with randomly generated Cards and a Level System. Rogue-Like typical only session-based Items. Great Game, is likely to run on so any Cucumber of PC. Resolution at FullHD screen to 1366x768 and Window Mode, has more Charm. ;) Addendum June 21, 2018 The Developers have expanded The Character creation and added various Things that Extend the Replay value again, HoH is really made with a lot of love to Detail, in the Sale you can strike blind otherwise is the basic price of 12 Euro already quite cheap, at over 45h currently this is already a cheap Fun.
Translated by
Microsoft from Deutsch
It is a Spin-off, however, for a Spin-off very lean. There are hardly any new features compared to the Skin Game Hammerwatch. Unfortunately, the greatest Innovation of the Combat System is only semi-well thought. It's significantly slower than before, making the Battles against the Mobs more ongoing. However, it is a Hack and Slash Game since fast and generic Fights are actually the Core Point and making the Fight slower stretches the Game unnecessarily. And whatever is stretched is the Level System that prevents you from progressing in the Dungeon. The Game runs very strongly, it's just semi a lot of Fun, the Level sections in the Dungeon differ only minimally and repeat themselves far too often. Hammerwatch was good with Weaknesses, but this Spin-Off offers you virtually nothing left. Therefore not recommended.
Translated by
Microsoft from French
Heroes of Hammerwatch.... You would have almost deserved a blue thumb (excuse me if I tutoie you) your little music shutillating, your little graphics that make me bleed my eyes but remind me of my 8 years... You have a Madeleine side of Proust and at the same time, you feel that since that time, you have grown, the look of nothing. Only here.... Personally, I imagined a small saga, Lelouche way, or a beautiful epic at the Zelda. And you offered me a mine that, if soon done, must be restarted. By the way, when we have beetles hanging in his mine, we send a deratister, not a magician specializing in the fireball. I'm saying that. Of course, at the bottom of the mine, there are castles, original levels, naughty bosses (all at the bottom of a mine, yeah yeah)... But if there are people to call it "die & retry" (it's classy), it's just a misery cache of a game without any history, without any background. Stop mixing "gameplay" and "game", people. Otherwise I'll make you mayonnaise as lunch and you'll see that something is missing. Shut up. Start. Evolved. Die. Start. Oh! a safe! Die. Evolved. Start. Die. You got it.
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