Hide vs. Seek reviews

Translated by
Microsoft from Spain
Quite Amusing, the idea is not the most original of the world but I also found a good game. Bugs-The Music is heard in some parts of the double map and the spotlights that come out this, are out of sync, such that if one goes for the minute 1:35 of the song another can go a few seconds behind, which can be quite annoying. -Sometimes the doors do not work and you have to move away and get closer to work. -Optimization is not close to the ideal that should have a game of this type. I work at about 58-60 fps Stable, however I have noticed 20 fps. (Only in very punctual cases and for a very short period of time). I leave my pc to give you an idea. + I5-6600 + Rx 480 8Gb of VRAM + 8Gb of RAM a I7, a GTX 1070 and 16Gb of RAM as recommended requirements I find it excessive, although I think it is because the game game has just been released and will be solved in future updates. -And This bug is for me the worst by far, each time you are in game and the round ends, the host should give it to rematch, well, most of these when the host gives the button, my client/game stays on the screen (when you should restart the game to both) and Soon after the game goes back to the main menu, the solution is easy, re-entering the room, however, in the long run it becomes heavy. Suggestions-The game options are too scarce. You can Only change the sound settings. You miss things such as: the ability to change the assignment of keys, the possibility to choose the maximum fps you want to go the game or the full screen. And more things like the quality of textures and shaders, the latter from my point of view in a game of this type is not completely necessary, but if it were, better C;. -The menu, despite having the necessary things, seems too simple. -You Miss a small window/screen load when you give to enter a game, at first thought that, joining games did not work well, because when you give OK after entering the password nothing happened last a few seconds. -That There is more variety of music. *-The ability to play with several friends. -Variety of maps, but as short term I do not think it is possible I propose editing the same map by changing the distributions of rooms and objects of place to not become repetitive. (So far I have only noticed that the green liquid canisters change places). -MultiLanguage Support, not strictly necessary, but always appreciated. Obviously It is a constructive criticism, and to be such a new game I do not think it has bugs that ruin the experience totally, which is a very positive point. And I remember that this is all under my point of view
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