Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Highlands delivers a nice little lap strategy at a small Price.
High in the Skies, People have built Cities and now the Family of a Sector is threatened with invasion. By distributing the individual Figures to the different Areas, orders can be awarded to them for Attacking, Expanding, Healing or Erecting Barricades. In doing so, it is important to pay Attention to where the best way to secure boundaries and where to strike best.
Just like the Actions on the Strategy Map, the Battles are rounded, with both Parties guaranteed to be dealt a Blow. However, only the Player has the Bonus to declare a Unit to block the entire Damage of the next Round in the first place. Since in larger Battles these sometimes turn out enormously, you need a small Pair of Sacrificial Lambs that are torn apart the first Rounds of 10 + + robots. While this ensures that the Combat System ' works ' and the Game is very well balanced around its Combat Mechanics, it also feels funny that 2 Fronts are facing each other, but with one guaranteed only a maximum of 1 Man Can fall.
Personally, I found only the Strategy map interesting because of this And because of the extreme Lack of interested Combat skills. Since one plans to proceed on this but to be around the Fighting, it is inevitably affected by the unpleasant Combat System.
Strategically, Despite described Misgivings, Highlands offers quite a bit of Brain Lard.
Especially in the Campaign, you often have to classify scarce resources wisely and weigh decisions well in order to be successful. The automatic Reinforcement of the Opponents pushes one in addition to the Rush. (What I hated at HoM & M ... Neutral Camps whose Strength increases Enormously over time ... This is a much better way to work here) I largely abstain on the Story, as I did not find it interesting enough and captivate at the Beginning. The Plot seemed too generic (as Opposed to the Scenario). Since it is not set to music either, I quickly went over most Of it just to fly over. In addition, no alternative Approaches are opened in the action Pasages or influence the Game world in any other Way (Exception: Character dies in Storypasage AKA scripted death). Unfortunately, the Story sometimes seems a bit detached from the Game. I think that's a better way these days.
I have to say, unfortunately, that I only advise to Buy if the Price is not too high (Offer), as Gameplay and duration do not warrant a high Price.
But Since I don't want to be unfair, because the Game can certainly be well entertaining for People who don't turn over every Coin twice, I give a Thumbs up. :)