Average Playtime: 1 hour

Highlands

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About

Highlands is a unique turn-based strategic experience where players choices and decision-making will determine whether they return to exile or march victoriously to crush their enemies.

Exiled from their homeland and faced against overwhelming odds of defeat, players in Highlands are tasked to build an army and retake what is rightfully theirs from a group of mysterious overlords and their mechanical army. These noble leaders will manage key aspects of their army and population including food, weapons, recruits and other resources to get stronger and advance in the game.

As they march on, they will unlock new territories and production areas where individual characters will be able to use their skills to strengthen their position. Choose wisely on which sectors to conquer and relinquish to the enemy in order to push new frontlines and find your way back to power.

Features
• Breathtaking setting composed of hand-drawn environments instead of hex grids
• Turn-based strategy game with battles and resource management focused on decision-making
• Asymmetric gameplay
• Units are individual heroes with special traits, abilities and stories
• 4 Distinct character classes:
• Combatants: protect and attack sectors
• Mechanics: fortify (defend) sectors and craft items
• Leaders: organize the population to gather resources and recruit new heroes
• Academics: heal troops and help on various tasks
• Item crafting system
• Story-driven
• Easy to learn, hard to master!
Platforms
Release date
Developer
Burrito Studio
Publisher
Burrito Studio
Age rating
Not rated
Website
http://www.highlandsvideogame.com

System requirements for PC

Minimum:
  • OS: Windows 7 or later
  • Processor: 1.7 GHz Dual-Core
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c compatible graphics card
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0c compatible
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Highlands reviews and comments

Translated by
Microsoft from Deutsch
Highlands delivers a nice little lap strategy at a small Price. High in the Skies, People have built Cities and now the Family of a Sector is threatened with invasion. By distributing the individual Figures to the different Areas, orders can be awarded to them for Attacking, Expanding, Healing or Erecting Barricades. In doing so, it is important to pay Attention to where the best way to secure boundaries and where to strike best. Just like the Actions on the Strategy Map, the Battles are rounded, with both Parties guaranteed to be dealt a Blow. However, only the Player has the Bonus to declare a Unit to block the entire Damage of the next Round in the first place. Since in larger Battles these sometimes turn out enormously, you need a small Pair of Sacrificial Lambs that are torn apart the first Rounds of 10 + + robots. While this ensures that the Combat System ' works ' and the Game is very well balanced around its Combat Mechanics, it also feels funny that 2 Fronts are facing each other, but with one guaranteed only a maximum of 1 Man Can fall. Personally, I found only the Strategy map interesting because of this And because of the extreme Lack of interested Combat skills. Since one plans to proceed on this but to be around the Fighting, it is inevitably affected by the unpleasant Combat System. Strategically, Despite described Misgivings, Highlands offers quite a bit of Brain Lard. Especially in the Campaign, you often have to classify scarce resources wisely and weigh decisions well in order to be successful. The automatic Reinforcement of the Opponents pushes one in addition to the Rush. (What I hated at HoM & M ... Neutral Camps whose Strength increases Enormously over time ... This is a much better way to work here) I largely abstain on the Story, as I did not find it interesting enough and captivate at the Beginning. The Plot seemed too generic (as Opposed to the Scenario). Since it is not set to music either, I quickly went over most Of it just to fly over. In addition, no alternative Approaches are opened in the action Pasages or influence the Game world in any other Way (Exception: Character dies in Storypasage AKA scripted death). Unfortunately, the Story sometimes seems a bit detached from the Game. I think that's a better way these days. I have to say, unfortunately, that I only advise to Buy if the Price is not too high (Offer), as Gameplay and duration do not warrant a high Price. But Since I don't want to be unfair, because the Game can certainly be well entertaining for People who don't turn over every Coin twice, I give a Thumbs up. :)
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