Hollow Knight Silksong [Gameboy Demake]
About
An Unofficial free fan demake of the e3 demo of Team Cherry's Hollow Knight: Silk Song. A new way to experience another masterpiece! Unofficially remade on the GameBoy.
Disclaimer:
I am in no way associated with Team Cherry, I am just a fan and an indie GB Studio Developer.
Silk Song is a property by Team Cherry. This is a free unofficial fan project and a love letter to the eternal masterpiece. Please support Team Cherry and their official titles.
Hello there! I'm once again remaking a masterpiece by the Higher Beings. I am using GB Studio by Chris Maltby as an engine to make this game.
Controls:
FUNCTIONKEYBOARD CONTROLCONSOLE CONTROLInteract [Bench]W / UPUPTaunt [Away from Bench]W / UPUPBind [Heal]S / DOWNDOWNMoveA and DLEFT and RIGHTNeedle Strike [Attack]J or XB ButtonJumpK or ZA ButtonUse Tool / SkillL or C or SHIFTSELECTTool / Skill CycleI or ENTERSTART
Warning:
This game is different from the E3 Demo, and it has a lot of bugs.
- GBC, SGB, GBA or Emulators are the means to play this game.
- Like the previous demake, this build doesn't have the Pogo [Lunge] mechanic integrated in it, as well as upwards slashing.
- Beautiful pixel art inspired by MS-DOS and PICO-8 styles.
- No Rosary / Rosary Strings [Currency] yet.
- No quests and crafting yet.
- Boss attack patterns are altered to fit GameBoy limitations.
- Known bugs prevent some mini bosses and or major bosses to stay on screen even after it has been killed. [They can still be a threat, so please restart your game and fight carefully next time.]
- Other bugs sometimes stop the Player animations after certain tasks. [Exit and Re-enter area to reload animation frames.]
- There's also a bug that the engine confuses the Player "Falling" instead of "On Ground" when standing on certain platforms. [There's no harm in it, except you cannot use ground skills/tools while on these platforms.]
- There is an early easter egg in the game. [Do not leave the area yet! You might find it after you defeat a certain foe.]