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NOTE:  Horn is a graphically rich game with
advanced features.  To OPTIMIZE your playing experience, you may want to
turn off other apps before playing.
IGN-“ Horn is this year’s most impressive iOS game”
AOL- “Horn is a testament to what is possible on mobile”
GAMEZEBO-“ A mobile masterpiece”
MODOJO-“ The newest addiction of any iOS supporter”
METACRITIC 94 out of 100
IGN - 9 out of 10-Editor’s Choice
SLIDE TO PLAY - 4 out of 4
GAMEZEBO - 5 out of 5
MODOJO 4.5 out of 5

HORN is a 3rd person action adventure game - a completely unique experience where anyone can fully explore and enjoy a beautiful and engaging console-style world, all controllable by touch gestures.
You play as a young blacksmith's apprentice named Horn who wakes up to find your village and lands over run by large fantastic, and sometimes humorous, monsters. It is revealed these creatures are actually the people and animals from your village transformed by a curse, and you alone have the power to free them. On your incredible adventure you carry the loud-mouthed head of one such fantastic creature with you - a somewhat uncooperative and ill-tempered but grudgingly helpful sidekick. Along with this new companion you must use your sword, crossbow, trusty musical horn, and wits to explore the lands, defeat the enemies, and solve puzzles in your quest to undo the curse that engulfs your homeland.
Horn features:
∗ Accessible controls that anyone can use- walking, jumping, crawling, even grapple hook, are all performed with intuitive gestures
∗ Freely navigable console-quality detailed world- go wherever you want; not confined to limited path or rail
∗ A rich and unique fantasy world
∗ Touch-friendly melee combat and crossbow style weapons
∗ 3 unique and beautiful lands to discover
∗ Endlessly escalating challenge modes
∗ Hidden side content to discover
∗ Score written by award winning Austin Wintory and performed with full live orchestral

Release date
Phosphor Games Studio
Phosphor Games
Age rating
Not rated

System requirements for iOS

iPhone 3G S, iPad Wifi, iPad 3G, iPod Touch Third Gen, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2

System requirements for Android

3.2 and up
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Last Modified: Jan 24, 2022

Where to buy

App Store
Google Play

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Horn reviews and comments

Translated by
Microsoft from Deutsch
In my Opinion, one of the best and most extensive Games in The Appstore. I can't understand these Reviews saying that the Game is bad because it's constantly crashing. You should check beforehand which Devices are supported at all and whether you have enough Storage at all (with me it takes 2.1 GB). After All, the Game includes several freely walkable Worlds, which is not entirely without. Highly recommended, plays well and best on the iPad. iPhone and iPod touch under the 5th Generation will certainly not support this, so read better than complain.
Translated by
Microsoft from Italian
I do not understand why give 1 star to a game done so well... Interesting Story, certainly not to tear the hair, but still enjoyable. Getting Around is a little tricky and maybe they could add a simple on-screen controller as an alternative, but it looks good to me too! The commands during the fights to me look great! Nothing to do with infinity blade and they are d ' agree, but very enjoyable anyway. It Has a lot of problems I admit, but overall it is very very nice and I'm having a great time! Most likely going forward without the purchases in the app will be difficult to continue, but Vabè now a little ' all the games work like that, so there is little to say. Good game! Good Developers!
Translated by
Microsoft from Deutsch
It is probably due to the Boom in In-app purchases that more and more games are actually no longer real Games, but worse implemented, slowly in front of gloomy Clones of a successful template. Here is mainly coped with Zelda and a graphically impressive iOS swordfight title. But unlike the Originals, neither the Story is particularly appealing, the Tasks motivating, nor the Graphics particularly handsome. What awaits you is an abundantly nerve-killing Brush and Get-cap to balance along a Narrow Ledge over a Waterfall, for Example. However, This is not a Game Of skill with a real Challenge, but merely a Performance of Instructions on the Screen. At no Point does the Sense of the sense from which the Player should complete these Tasks become apparent. There are no Rewards, because the Story is so thin that any Interest in progressing them wanes. Playing Far enough that the IAP would come to Fruition, I didn't – I just lacked motivation for that. It's really true: "You get what you pay for." And that's in this Case: Nothing.
Horn really surprised me and made me realize the potential of mobile gaming. Somehow, Phosphor Games managed to make something that looked and felt like a 3D Zelda game that I could play on an iPod Touch. The game has a nice light-hearted fantasy story, fun exploration, and Infinity Blade-esque combat. The biggest drawbacks are that it can get quite repetitive (many similar levels and slow progression) and that you can't save in the middle of a level, meaning that you need to block off ~30 minutes at a time to play, which is somewhat counter-intuitive for mobile gaming. Overall, one of the better premium mobile games I've played.
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