Hug Force
About
This game is a submission for Major Jam 2: Love. The limitation in this jam is that all assets must fit into a 128x128 pixel sheet. The main tool I used to accomplish this for Hug Force was through tilesets. For stuff such as cliffs, lakes, or even UI elements I had a normal tilemap and a flipped tilemap. This way, I could flip the sprites I had pointing in one direction through code so they looked the other way.
Final note:
I really enjoyed my time making this, and if you end up liking the game and are interested to see more, I am planning to keep developing the game after the jam, so be on the lookout for that.