Hypatia (itch)

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About

The Art Direction Project, was a collaboration between the Master and Bachelor students at KADK.The goal was for all students to try working as in a team with a formal structure on a 3D project. The students were tasked with setting up and managing a workflow and production pipeline within their team, and students were asked to volunteer for preferred development roles before the project started. Two separate project were created by five teams consisting of both bachelor and master students, both of which were based on the book Invisible Cities by Italo Calvino, where students had to select a description of one of the cities to base their 3D project on.The projects were created in Unity, and the usage of online assets were permitted. Hypatia, from Invisible Cities by Italo Calvino

Of all the changes of language a traveler in distant lands must face, none equals that which waits him in the city of Hypatia, because the change regards not words, but things. I entered Hypatia one morning, a magnolia garden was reflected in blue lagoons, I walked among the hedges, sure I would discover young and beautiful ladies bathing; but at the bottom of the water, crabs were biting the eyes of the suicides, stones tied around their necks, their hair green with seaweed. I felt cheated and I decided to demand justice of the sultan. I climbed the porphyry steps of the palace with the highest domes, I crossed six tiled courtyards with fountains. The central hall was barred by iron gratings: convicts with black chains on their feet were hauling up basalt blocks from a quarry that opened underground. Project 2 - Week 3 & 4 Group 4 members

Milas Norman - Art Director

Gideon Rimmer - Lead Artist and Game Designer

Rosa Friholm - 3d Artist and Texture Artist

Anna Rüth - Concept Artist

Sofia Holm - Concept Artist

Jan Janiszewski - Game Designer

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KADKGAME
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Last Modified: Jul 6, 2020

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