Hyper Harvest (C64)

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About

Background

I enjoyed playing this original puzzle game by orion_black that finished 12th in the recent Ludum Dare 52 game jam, and thought it would be interesting to try and convert it to the C64. This took about 10 hours in total.

Due to the need for smooth scrolling, the entire game board is comprised of multiplexed sprites, meaning at any one time there are up to 78 sprites visible on screen.

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How To Play

Harvest fruit as fast possible to score points and prevent them leaving the top of the screen. Each time a fruit leaves the screen the row is cleared but a life is lost.

Matching fruits can be harvested in pairs horizontally, vertically, or diagonally by selecting them with the cursor and pressing fire.

However, they can only be cleared if they are either next to each other or there is clear space between them. 

After 8 pairs are cleared, the level (and speed) increases.

Clearing an entire row of fruit will move all fruit above it down one row.

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Controls
  • Joystick direction  - Move Cursor
  • Fire - Select Fruit
  • Hold Fire - Speed up scrolling

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Scoring
  • 5 points per pair cleared
  • 3 points per square in between the cleared pair vertically or horizontally
  • 5 points per square in between cleared pair diagonally
  • 1, 2, 4 or 8 bonus points for clearing different fruits consecutively
Platforms
Genre
Release date
Developer
Arlasoft
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 7, 2023

Where to buy

itch.io