Icarus (Playable Test Demo)
About
Welcome to my playable demo of ICARUS! - Love letter to my favourite shoot-em-ups of the 16-bit / 32-bit era!
It's a side (and possibly 45 degree and vertically) scrolling, classic shoot-em-up...
Currently early in development, but I already have a big chunk of the first level playable!
Also features a SUPERB chip-inspired music track - "My Pixels Are Weapons", very kindly given permission for me for use in the game by Soundcloud's "!Cube":- https://soundcloud.com/cube-5 ...Awesome guy! - check out his stuff! :D
Controls are Joypad or Cursor keys - Keys are (and are re-definable!):-
"Z" = Fire Shot/Missile (5 max at once)
"X" = Launch Bomb (2 max at once)
"A" = Charge Beam (or FIRE if set to auto-charge!)
"C" or Left Shoulder Button = Speed DOWN (minimum 1)
"V" or Right Shoulder Button = Speed UP (maximum 5)
"ESC" =Restart level / exit menu.
Gameplay recording 'almost' works flawlessly, but need to tweak more random stuff to well, be pseudo-random, so it doesn't mess 'playback' up... :D )
Ultimately intending to release on Windows, Linux, MacOS, Nintendo Switch, Playstation, Xbox, and possibly other platforms, if enough interest!
Gameplay demo's:-
Normal:-
Insane!:-
...and robo-snakes.... :D