Average Playtime: 3 hours

IL-2 Sturmovik: Battle of Stalingrad

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IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II. Better quality of content, bigger scale , new physics, more realistic aerodynamics and new game elements set this title apart from all which came before. We have only one goal - To give you a New Higher Level of Immersion!

Key Features:

  • Robust Single-Player Campaign that features a challenging and innovative AI system. Includes an extensive in-game achievement system that allows players to unlock historically based airplane modifications and upgrades as your campaign progresses.
  • Realistic graphics and unique visual effects: clouds, lightning, tracers, explosions and huge smoke plumes - all of them fully realized to recreate the aerial combat scenerey of war time Stalingrad.
  • Flexible Quick Mission mode that allows you to create your own custom combat scenario in just a couple of minutes.
  • Classic Multiplayer gameplay with dedicated player controlled servers with your favorite settings for team battles and dogfight duels.

  • Realistic sounds and physics, detailed aircraft systems modeling, advanced aerodynamics and state-of-the-art flight modeling gives you a real sensation of flight.
  • Become an ace fighter pilot or try your hand at flying attack planes and bombers where you can destroy tanks, trucks, AAA batteries, artillery units and even armoured trains.
  • Control your plane with either joystick or mouse keeping a highest level of simulation fidelity and accuracy.
  • For those that won’t make it back to base, each plane comes equipped with a handy parachute!

  • Hone your skills versus AI or join multiplayer where you can fight in the air or on the ground, manning T-34-76 or Pz III Ausf L tanks.
  • Control a plane or tank all by yourself or have your friend aim a tank gun or a bomber turret.
  • Unique and detailed damage model lets you use the pros and cons of various aircraft and tanks to your advantage.
  • Adjust the tank aiming sights for distance and view the tank interior just as a plane cockpit!

  • Action takes place on a 358 х 230 km map - The largest and most detailed recreation of the Battle of Stalingrad theatre ever modeled in a flight simulation with unique structures, buildings and landscapes.
  • Single-Player Campaign scenario follows the real chronology of the battle starting with Operation Uranus on November 19th, 1942 and continues to the complete liberation of the city on February 2nd, 1943.
  • Ten Legendary aircraft of the era have been thoroughly re-created using original drawings and blueprints from the Central archive of the Russian Ministry of Defence.
  • Precise simulation of the flight model allows everyone to learn the special character and limits of each and every plane in the game. Use each of their special abilities and performance characteristics to complete your mission and survive the brutal fight.

Release date
1C Game Studios
777 Studios
1C Company
Age rating
Not rated

System requirements for PC

  • OS: 64-bit Windows® 7 (SP1) / Windows® 8 / Windows® 10
  • Processor: Intel® Core™ i5/i7 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660/Radeon HD 7770 with 2GB VRAM or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Sound Card: DirectX®-compatible
  • Additional Notes: DirectX®-compatible flight stick recommended
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Last Modified: Aug 28, 2019

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IL-2 Sturmovik: Battle of Stalingrad reviews and comments

Translated by
Microsoft from Deutsch
For this Game I decided to write a Recession This Review only represents my Opinion of the Game and is intended to encourage other Players to think! First of all: I Used to play all the IL-2 Series and this with Passion, as for me it always set the ultimate Air Combat Simulator and the Simulator of the Standards of the time, was: Emphasis on WAR! From IL-2 Sturmovik, "IL-2 Forgotten Battles," "IL-2 Pacific Fighters," add on "Banzai Air War Over the Pacific," "IL-2 Ace expansion pack," add on "The last Days," extension "Battle over Europe," extension "The Air War over Europe 1940-1945," of course IL-2 1946 ... Here were Campaigns, Missions and the Game itself with love made, as were the Extensions first class. Fliedable Aircraft Models to the point of waving off-everything was Top here. Zerofighter, F4, Me-109, Me-262, Heinkels, Focke Wulfs, Spitfires, Hawker Hurricanes, Beaufighters etc., to name a few-if I bring them to the DLC Market today, I immediately have 1,000 Euros of DLCs just for Airplanes. And most recently IL-2 "Cliffs of Dover." And in my Opinion here was the Break to the Quality of the Game ... For me at the time a strange Gameplay, hardly played it, and forgotten again. Then I read something about IL-2 Battle of Stalingrad, think to me "think ' a" Cliffs of Dover "Certainly not as good as I used to. But Had not left me any Rest As I read Player opinions every now and then-Super Game, Great Online Books, Coop, Dogfights, Ground Fights etc, Until I decided to buy the Game about 3-4 Weeks ago, Game installed, short of a Mission started by the Settings-possibilities for gameplay and graphically almost new first cream and Enthusiastically for the first Time. After a few Laps I had a small Overview and I was very negatively Surprised. What goes on here with IL-2 Battle of Stalingrad, Moscow, Kuban and Extensions is for me the greatest Deception and rip-off of the Players par excellence. You are looking for a scripted Campaign-misrepresentation-you have to buy missions-False false false false false false false false false false false false false false False and no Missions You are looking for tank missions-Misrepresentation-there are only 4 And they are always Lastman-also Tutorials rather than Missions You are looking for Aircraft-Misrepresentation-except a few Standard Fliers. Focke Wulf 190-looool-you have to buy MC.202-looool-you have to buy and so on, etc. The Servers for Online Fights are available-with "Cooperative" they were always blocked by me-but is probably due to the server operators or Clans In "dogfight Servers" are certainly At the 30-40 Servers always online-but only max. 3 in this way occupies that Playing basically S inn. But They are set to "Hardcore." Without VR glasses or Track IR, you can all but forget about online combat. Until you notice the Enemy, that's already the case. As an On-board Shooter I could (as often as I have tried) never jump off a crashing Airman despite "Strg + E" Command. You climb as an On-board shooter into an Aviator you don't own-uuuups-game gets stuck. Well go-it's certainly down to my Internet Connection and not on the Game. So dear Developers and Dear Publishers, selling a Basic Framework of a Game at a Price for a Full-time Game almost borders on a threshold I don't want to call closer Here. Likewise, the Prices of an Airplane-almost half the Price of the Game-Sip. I don't think that can be. Effort equal to Zero-since Years ago the Maps also programmed and only adapted to today's Standards ALTES BROT NEW AUFGEWÄRMT! -and 3x as expensive. But what is going on in this Day and age with the DLCs is a story of its own-and the dear Consumer is obviously buying it-NOCH! You buy a Car-Base = Floor plate plus Wheels, Fenders-waas fenders that costs extra, Bonnet-oje that costs extra Car doors-we can give You-but you also have to buy haaaallllloooo-Get some perk up. It's our sour earned, saved or gifted money-don't throw it out to the Window, 10 Years ago the Developers would have disappeared with this Policy so quickly in the Sinking of the Bits and Bytes and no one can and wants to linger on You anymore. This was certainly the last IL-2 Sturmovik I bought in my Life g and if it were possible I would give it back immediately. This Review just represents my Opinion of the Game! I hope the Player will think again more for what You spend their Money The developers would then probably Think more about what You are selling and the Quality of The game would improve as well. I'm already looking forward to the Comments that are to come. Dear Aunt Tinnitus
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