Average Playtime: 2 hours

Imagine Earth

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Planetary Colonization Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.Expansion & Research Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.Allies, Threats & Enemies Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.Capitalist Space Age In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.Competition and Economic Warfare. On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.Trade Resources and Technologies Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.Profits vs. Ecocide You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.Features Global and realtime world experience instead of playing on limited square maps. Fully playable and story based campaign with 7 planets / missions. Freeplay mode with a procedural planet generator for endless worlds and challenges. Competition mode for matches against up to 4 AI corporations per planet. Planet Editor for terraforming, building and customizing individual planets which can be saved and shared. Development of over 30 colony buildings with individual upgrades Global simulation of local pollution and worldwide emissions Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc. Melting polar caps will raise sea levels and flood your coasts in case of global warming[/list]
Platforms
Release date
May 19, 2014
Developer
Serious Brothers
Publisher
Serious Brothers
Age rating
Not rated
Website
http://www.imagineearth.info

System requirements for PC

Minimum:
  • OS: Windows 7/8/10
  • Processor: 2 GHz or multiple cores with 1,5 GHz
  • Memory: 2 GB RAM
  • Graphics: DirectX 11 compliant graphics card with 1GB dedicated memory
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: Windows Vista and XP might work, but are not officially supported
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Last Modified: Aug 28, 2019

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Imagine Earth reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review's Goal of the Game is to build a Civilization, taking Into account that the World's Climate does not spiral out of Control. There are now several Ways to address this. It starts with a City center on a Planet. In addition to this City centre, other Parts of the City will have to be built during the course of the game, so that the individual Areas can benefit from each other and a City upgrade to the next Level is possible. As a result, more Residents are possible. The Challenge here, of course, is that they in turn need Food, Goods and Electricity and consume more and more as they grow in the population. Now, of course, depending on the natural Conditions of the Planet, We need to build Farms, Forestry or build Power Plants, for Example, so that these Resources can be mined and breastfed. At the same time, it is up to everyone to decide whether they prefer to act economically and rely on Wind farms, or instead prefer to dismantle the next Coal leader with a Power Plant. There are many different Buildings for each Area or Resource. Among other Types of Biogas power Plants that benefit from Farms and Forests, Factories that increase Freight production, Fishing, oil Platforms, Livestock farming, or wind Farms for Energy production and Much more. Of course, everything here has its pros and Cons. Wind Farms are not as Polluting as power Plants, for Example, but they do not produce as much Energy. Forestry Benefits for the most part only from large and sufficient Forests, Farms need Fertile Land, etc. This means that you also have to pay special Attention to the Quality of The soil and the Environment. A Wind Farm is more productive on Coasts, due to wind strength, Nuclear Power Plants lower the Satisfaction of surrounding Citizens should it be built too close to the urban Areas. There is a Bonus on the Quarry when it is built right next to a Stone Deposit. So We have to pay attention to the rural Conditions here. Resources can shrink and be used up, so that a Power Plant no longer yields as much after some Time, as the Coal leaders are Depleted. There are also rare Resources, such as Gold or Ideon, that can be mined. All these Resources can be resold to the intergalactic Space traders for Bares by means of a Spaceport, but should be stored accordingly before that. The individual Buildings can be improved with many Upgrades. Of course, gene plants Breeding costs money and carries an accelerated risk Of pollution to the Soil and the Environment, but in the End more Food can be provided for its Inhabitants. So Those who pay attention to their Environment and do not exaggerate it with the Factories, Power Plants or the Clearing of Forests, spare the Environment and prevent a Climate Collapse and the End for their Civilization and the Planet. If the Measure is reached, at the latest at 100% close And the Planet was broken. The Player will also have to expect various Natural Disasters during the Course of the game. Among other things: Meteorites, Wildfires, Tornadoes or rising Sea Levels. Depending on how much the World's Climate is burdened by Pollution. The Effects: Global Warming, Melting of Polar caps, etc. Natives and Temples can also be discovered on the Planets. They can then interact accordingly, such as acting or freeing up the Forces in the Temples, so that you can let forest fires rage or make Soils fertile. There are different Modes, such as the Campaign with different Missions per Planet, where one is guided Through game piece by Piece, a Kind of Tutorial. The other Planets are becoming more difficult and challenging by the Difficulty and scope of the Mission. Furthermore, there is an Endless game where you can also equip Against up to 3 Computer players around the Bet, a Sandbox mode with the Chance of creating your own Planet and a Contest Mode where you can deal with Players from all Over the world or even against your own (Steam) Friends Can measure. Ergo: Who has the best High Score. This is quite motivating to see how the other Players have taken off on the Planet and what Conditions You could or could not meet. Depending on that, that turns out to the High Score at the End. I highly recommend the Game and look forward to more Features and Content, which I hope will be coming in the Future. The Game has a lot of potential on any given basis and it has been great Fun for me so far to build my Civilization with the Consideration of not breaking the Planet too badly.
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