Imoronpa: Tater Happy Havoc
About
You are Makoto Naegi, a totally unremarkable high school student obsessed with potatoes. However, your fellow students aren’t so keen on those tasty spuds. Convince them by tossing taters into their mouths.
This game is based on a dumb joke from the Game Grumps let’s play of Danganronpa; something about tossing a potato into a student’s mouth in between reading their dialogue. I thought it would be funny to make a simple tater-tossing game based on that idea, and it quickly ballooned into a massive project.
Seven months and about one-hundred fifty cumulative hours later, I’ve got something ready to release, Game Grumps are well into Danganronpa 2 already, and I’m probably the only one who remembers the throwaway joke that started this whole thing. I’m not sure if it was worth all the time and effort, but hopefully it’ll make someone laugh, if only for the novelty of the thing.
I know next to no Japanese, so my title "Imoronpa" may be a little off. As I understand it "Danganronpa" breaks down into two words: "dangan" meaning "bullet" and "ronpa" being a type of debate (sometimes translated as "rebuttal" or "refute.") I decided to replace the word "dangan" with a word for potato, to create something like "Potato Rebuttal" or "Tater Debate." After a little research, "imo" seemed to fit well; I’m pretty sure it’s a catch-all term for potatoes and a variety of spuds, and it has the same number of syllables, so the full title ends up having the same rhythm as the original game.
Sources and other accreditation:
- Built in the Godot Engine
- Character portraits from the Danganronpa Fandom wiki
- All fonts from Google Fonts
- Some sounds captured from Danganronpa V3
- Other sounds from freesound.org under the CC0 license
- Music captured from the in-game Danganronpa "Sound Gallery"
- Trial Grounds model from Models Resource posted by Ziella
System Compatibility:
System requirements should be pretty low. The framerate seemed to suffer on my aging ten-year-old MacBook, but more modern systems seem fine. I’ve tested on a few different systems, and all releases seem to be working. See below the details for each platform I’ve tested:
Operating SystemOS VersionGame VersionLinux DebianPureOS 10.0
1.0.0 64-bit
Linux Debian
PureOS 10.0
1.0.0 32-bit
MacOSHigh Sierra 10.13.61.0.0Windows 10
10.0.19042
1.0.0 64-bit
Windows 10
10.0.190421.0.0 32-bit