Imperialism: The Dark Continent reviews

Translated by
Microsoft from Russian
Early Access Review Imperialism: The Dark Continent-a Strategy in which you will feel lonely. The game will plunge into the times of great empires and colonial gains. You, having chosen one of the provided eight countries, will have to create, seize and improve colonies in Africa. There are various resources In the colonies. Resources can be agricultural, like coffee, or mineral like diamonds. Resources can be mined, thereby increasing the income of the Empire. Income can also be increased by building lucrative buildings in colonies. Spending the same money can be on research of new Territories and on acceleration of researches, and also on purchase of conquest of colonies which already are under anybody's control. Another similarity of currency in the game is the influence. Income of influence is provided by your colonies, and it is possible to spend it on colonization, acceleration of colonization and diplomatic subordination of foreign colonies. As for The alien colonies. The game has eight playable countries: Belgium, Great Britain, France, Germany, Italy, Portugal, Russia and Spain. Countries differ in what colonies they will have in the beginning and what lands will be explored. There are Also non-playable natives, who also own some lands. Here the problems of the game begin. The fact is that only you conquer Africa. The Rest of the country is also present on the continent, but no action is taken. As A result, it turns out that your expansion is not hindered and because of this play becomes boring. The Interest finally disappears after you have dominated the entire continent and actually passed the game. The Developers tried to provide replayability with the help of interesting achievements, but nevertheless they do not attract, because there is no challenge in it. Boredom also adds ease of gameplay, which nevertheless from the beginning is not quite clear, because the game has no training or tutorial. Moreover, in the beginning the gameplay is very slow, and then it accelerates so that you do not have time to keep track of what is happening. Of the pros in the game can still be called an extremely pleasant interfeis, which is made in the style of colonial times and in general pretty beautifully drawn. Accordingly, the interface is simple and convenient to use. Game mechanics in many ways resembles the game from Paradox Interactive, only without troops on the map, and made soundly. Everything worked well and the bugs were not noticed. In the end we can say that the game is still more pluses than minuses. The Problem with idle bots is probably only a bug and will be fixed in the near future, or this problem is observed only in my own. If the opponents in the game did something and the game would cost less, I would have 100% recommended it to everyone, and so the impression though positive, but still buy at your own risk. https://vk.com/gameofpatriot?w=wall-76691034_2458
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