In Celebration of Violence
About
In Celebration of Violence is a fantasy action roguelike of exploration and murder. The methodical combat requires that you plan your attacks, dodges, blocks, and parries while considering your opponents and the environment. Death is permanent but you can improve your stats and purchase items to aid future lives.
Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.
Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.
The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.
Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.
Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.
There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.
No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.
As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.
Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.
Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.
The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.
Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.
Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.
There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.
No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.
As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.
System requirements for PlayStation 4
System requirements for macOS
Minimum:
- OS: 10.9
- Processor: 1.6GHz Intel Core i5
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 6000
- Storage: 350 MB available space
System requirements for PC
Minimum:
- OS: 7
- Processor: Athlon II X3 @ 3.20GHz
- Memory: 2 GB RAM
- Graphics: AMD Radeon HD 5570
- Storage: 350 MB available space
Recommended:
- OS: 10
- Memory: 4 GB RAM
- Storage: 350 MB available space
System requirements for Linux
Minimum:
- OS: Tested on Ubuntu 16 only
- Processor: Athlon II X3 @ 3.20GHz
- Memory: 2 GB RAM
- Graphics: AMD Radeon HD 5570
- Storage: 350 MB available space
System requirements for Xbox One
In Celebration of Violence reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free "In Celebration of Violence" is a Pixel bagel with an open-generated world.
Gameplay: https://www.youtube.com/watch?v=JHh_K6ooo1g https://www.youtube.com/watch?v=oIq59qy4QEM In The game there is no background and plot. We are thrown into a large, open, generated world with a castle, plains, forests, swamps and dungeons. All the lands are inhabited by various creatures, and between the locations are mirrors-teleporters that guard the bosses. Will have to fight them to go further into the unknown places.
Dungeons, narrow corridors and some of the castle's rooms are full of traps, secret entrances and secrets. Especially dangerous are the arrows flying from the walls and instantly killing the rays. To Pass through such traps helps the shield. They can hide from the arrows, but will have to find it or try to slip the dangerous traps with a jerk.
Our character can move, make a jerk, fend off blows, attack and use magic. The game has a lot of weapons, but you can only carry and use two. So every time you find a new weapon, you have to choose what to throw and what to bring with you. In this game there is an opportunity to enchant the weapon, give it magical properties. To do this, you need to find items that give special powers of frost, flame, vampirism, etc. in Addition, weapons can be created or purchased for resources, but you need to find a store or return to the workshop of the castle.
To use magic you need to find magic books and buy spells. In each book they are three, but to choose only give one. To add a new spell, you will have to wait for a case in the way of another book.
All items are randomly generated. In one game you can pick up a valuable loot, and the next time you get junk or simple resources. In this case, after the death of all the loot, weapons and progress you lose, but can improve the characteristics of the hero in the main menu of the game, if managed to defeat the bosses and in a special book near the place of battle exchanged kamushki to those that do not burn after death and go to leveling the hero. After exchanging such a stone is transferred to your account, you will see them on the screen with customization of the character and will be able to increase the characteristics of them.
The World of the game is diverse. There is A change of weather (snow, rain). Here the fire is able to ignite objects and enemies, and lightning can kill if you walk on the water next to the electric flashes. The Possibilities are also the sea. We are explained only by the basics of management, all the rest you have to find out during the game. Here you can collect resources and chop trees, but you have to get a good axe. In this case, the logs can be used for crafting, exchanged for other resources or used instead of arrows for archery. If you get a treasure map, you can find a place and dig up the treasure!
The Graphics are pixel, but very detailed. Pleased Fountains of blood and funny cries of dying enemies, and if you look closely, you can see how your tiny hero pours sweat, gets dirty with blood or green cheeks in poisoning.
Great Bagel! Fascinating and addictive. The Only thing that is missing is the possibility of co-operative passage.
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