Inconvenience Store
About
Version 1.1 is a post-Jam release made available on 22 September 2020. The following changes were made from the original submission:
- Recompiled for improved performance
- Added the ability to undo the gamestate up to five iterations
- Loitering now advances the game state one "turn" when alone, and up to "three" turns when there are customers in the store; this ensures a single loiter with customers in the store results in their movement or a state change
- Corrected a level-breaking glitch where customers would not line up properly at the register
- Changed several visuals:
- More sprites are outlined for visual clarity
- Storage boxes have been repositioned slightly
- Interactable tiles for objects are much more visible now
- Changed the color of the soil indicator from green/yellow/red to yellow/orange/red to better indicate it is a bad thing at level 1 soil
- Changed the inventory indicator to be a single ? above a customer's head, rather than an obstructive ?! box
- Shelves now display their current item count and maximum capacity
- Added a new particle (and sound effect) for when a contaminated shelf or the player is thoroughly cleaned
- Changed a font which was hard to read on an number of UI elements
- Changed the colors on a few HUD elements
- Reduced the nosiness of the level background
- Repositioned room elements to center a few levels which were off-center on the gameplay HUD
- Changed the colors of the introduction splash
- Added a few helpful pop-ups giving brief summaries or describing mechanics
- Disinfectant is now automatically disposed of after it has been used up
- Audio levels on some sfx and the backing track lowered to be better balanced