Average Playtime: 1 hour

Infection Rate

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About

THE GAME
Infection Rate is 3rd person Co-op Zombie Survival with multiplayer. Players must find a way to survive together and escape the levels with any available opportunity: cars, helicopters or other.FEATURES
- Different ways to escape from the levels
- 8 playable characters with unique abilities and skills
- Random spawn of the items on every level
- Combinations between items
- Additional extras like skins and item sets
- Steam Trading Cards (they are ready, but must be approved)
- Steam Achievements
- Steam Leaderboards
- Steam Cloud
- Online Co-Op up to 4 players
- Heart attacks
- And more...PLAY DEMO
This game have demo version. If you are not sure for this game will work on your PC, just test it. And if you like it - buy the game and play with full content. Thanks for your support!

Demo Limitations: Only 4 playable characters, No Achievements, No Leaderboards, No Statistics, No Online mode.
Platforms
Release date
Developer
AL Games
Publisher
AL Games
Age rating
Not rated
Website
http://www.algames.eu

System requirements for PC

Minimum:
  • OS: Windows 7 / 8 / 10
  • Processor: Intel Core 2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: GTX 280 or ATI analog with at least 1GB Ram and DirectX9.0c compatible
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
Recommended:
  • OS: Windows 7 / 8 / 10
  • Processor: Intel i3 / i5 or better
  • Memory: 8 GB RAM
  • Graphics: GTX 550Ti or ATI analog with at least 1GB Ram and DirectX11 compatible
  • DirectX: Version 11
  • Storage: 3 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Infection Rate reviews and comments

Translated by
Microsoft from Russian
Infection Rate-A hardcore indie shooter-horror (Sounds like a title) survival, the main feature of which is the cooperative (And he unfortunately does not. Whether the server is not established, or simply online is not, but not important). This product has, as a number of pluses, and a number of minuses, which is not surprising. There are no Ideal games. If at least someone finds the perfect game, you can safely write to me. If you convince me, then I will buy a ticket and a direct flight will come to you to shake hands with such... Hero. But let's take the order of the Gemlei. Very controversial topic, as has a number of pros and cons. If you understand the essence of management, it is sharpened under the hardcore and therefore has a number of heavy actions, as well as the mechanics: either stand and shoot, or run away. Personally, I like this kind of complexity, but what is out of line, so it is the lack of any notion of "acquaintance with management": No manual, no interactive hints during training. No problem! It feels like we need to know how the management is arranged. Personally, I have encountered such a problem: drop things. I scored every... Slag and could not take quest items. As A result, I did not find the right button, which is responsible for dropping things (Or maybe it is not at all? Who knows... Then It is a completely different cant) Graphics: Here I will say roughly and dryly. It quite corresponds to its price: cheap and angry. Although some musical accompaniment and the situation itself a little stir up crypoty. At the beginning I was a little bored with the sound and the kind of zombies, and the mechanics of the game threw firewood in all this strain. So in spite of its graphaphone game quite can scare a little (No. For the construction of the dacha, please refer to the other games. Here is a maximum make one such pretty brick, but not more!). Therefore, this is a definite plus in the Kopaloku Variety of characters: "All professions are needed. ALL professions are important "as stated in one joke about Vochka (Or not... I don't remember, honestly). Here too. Each of the characters performs their role, ie you can pick up the character to your liking and tactics of the battle. This also undoubtedly pleased me on the Basis of the above arises another important point of the Cooperative: Well, what to say about it? THEORETICALLY (!!!) it IS! And in fact... In fact, everything is more regrettable and you will not even understand why. Whether people are not present, whether they need running servers (Although their support is meaningless. It is Better to host the lobby leader, but there are a number of its minuses, but that is that is). I was not in the cooperative, so I can not at least somehow offend him, but also to praise him I will not BUT! In the idea he in this game plays a huge role, so if you consider the characters, then you need to work in a cooperative. Therefore, it is debatable And now I want to pay special attention to some illogical things. For Example 1) If You lose your health you fall on the ground and in a state of agony you die not from bleeding, but from, maximum, infection, and so.. You'll be lying down until you get up. 2) On the basis of the above arises this illogical: why the Zombies do not dozhirajut you, and in the gentleman (RECUMBENT DO not BEAT!) go back and make you fall and close to the pavement. The Bottom line: The product came out damp, the truth with its function it is good so copes (I spent an hour trying to deal with management, while not freaking out and did not throw the game away, and vice versa... She's hooked me up a lot. And a request to Razrabam: write at least a management guide, and then I still do not know how to shake things. Training here would really be useful. My Score: 5 recumbent deaths from 10 survivors You can read our opinions about other games in the group: http://steamcommunity.com/groups/SpecialGamesClub#curation
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