Average Playtime: 2 hours

Infinite Mini Golf

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About

Create and play on an unlimited amount of minigolf courses in Infinite Minigolf, a never ending minigolf experience from the experts at Zen Studios! Take part in competitive tournaments and challenges, unlock and utilize powerups, and experience unique gameplay, amazing graphics, and more wrapped up in the coolest minigolf game available.DEFINITIVE MINIGOLF EXPERIENCEInfinite Minigolf crafts an astounding minigolf experience with accurate physics, dazzling graphics and detailed environments, each one with a distinct visual theme and gameplay features.

Experience Infinite Minigolf in stunning VR! Environments spring to life in exciting ways, making Infinite Minigolf the definitive VR golf experience. Build your creations and tour them in stunning VR like never before!CREATE & SHAREUse the game’s robust toolset to create your own amazing minigolf courses and share them with the community, showcasing your creative abilities to other players worldwide. Create, share and play with the Infinite Minigolf community now!
Release date
Developer
Zen Studios
Publisher
Zen Studios
Age rating
10+ Everyone 10+
Website
http://www.infiniteminigolf.com

System requirements for PC

Minimum:
  • OS: Windows 7 or newer
  • Processor: Dual Core 2.3GHz
  • Memory: 2 GB RAM
  • Graphics: Geforce 550Ti / Radeon 7750 or higher with 2GB memory
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

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Top contributors

Sinkler

2 edits
44

iBarin

2 edits
54

accujazz

1 edit
140
2.13%
Legend
Win 5 online multiplayer matches in a row
2.13%
Space Cadet
Win all Hangar 37 tournaments on Casual difficulty
2.13%
Connoisseur
Rate 100 community holes
2.13%
Journeyman
Win all Tortuga tournaments on Casual difficulty
2.13%
Master Builder
Create and share 10 holes
view all achievements
44 items

Infinite Mini Golf reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review But The People of Pietsmiet did not look right. Granted, Infinite Mini Golf is slightly different from other Mini Golf Simulations. Although Infinite Mini Golf also uses the usual Terms in Golf such as Par, Birdy, Hole in one, etc., the Collection of "Jewels" also play a Role in the Success. In Addition, there are special Effects adapted to the respective Mini golf Course, which allow the Player to perform better. Infinite Mini Golf has quite a lot of Allusions such as "The Sims," "Nightmare before Christmas," "Hotel Transsivania," Etc. In My Opinion, Infinite Mini Golf is a Game that you can also play for lunch.
Translated by
Microsoft from French
Early access review probably the best minigolf game on the market. Technically the game is very clean: graphics cartoons catchy, animations worked, immersive environments... short for a game of the genre is very honest, I have not seen better elsewhere. The gameplay is effective, it is classic but with some originalities that give a stamp to the game and the competition. To begin with, you will find different power-ups on the courses, these will give you the right to attempt unlikely shots to reverse tricky situations. It goes from the simple speed boost through a jump to get a complete control of his ball. They are many and well-funs. Now the very principle of the game: "infinite" routes. Take this game as a Trackmania that would have exchanged its cars for a golf ball. The internships on which you can play alone or at several (online and local) are in reality all invented by the people of the community. To do this, you have access to a course editor that is easy to take in hand and very complete. The only small downside is that the attendance of the game is not yet huge, so at the moment you will find only 300 to 400 holes "only" spread over 3 different environments (a House, Halloween and Christmas). It's still very honest, but not all the courses are worth it. If some are great, others are too simple or poorly arranged. This is the risk of gambling: content relies solely on the talents of its community. To boost the interaction within this community, you will be able to assign a note to each hole that you test which will give indications to its creator in relation to what works or not in his creations and perhaps rectify the shot. So it's a game that will probably improve with time. The devs are in any case listening and add content very regularly at the moment. To conclude, with all these assets in his pocket, I really do not see the interest of ironing a minigolf game with limited content that does the same (or less) on all other aspects. Personally I recommend it and I'm going to not boost the number of internships on which to play!
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