Average Playtime: 1 hour

Inner Chains

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About

An FPS horror game set in a surreal, dark and deadly biomechanical world never seen before.

One does not get to set the rules in the world of Inner Chains. Humankind is just a small part of a hostile universe. Want to survive? Discover its secrets.

A planet in the distant future. A rock floating in space that is no longer what it had once been. Without human interference, nature has been adapting to the new conditions, reclaiming what was once taken away. In its pursuit of perfection, it began to assimilate with the abandoned technology giving life to biomechanical beings.

Left to its own devices, man-made technology has also changed as it tried to adjust to the new environment. A strong symbiosis soon developed between technology and nature. It became difficult to determine what is alive and what is mechanical in the world of Inner Chains.

After several million years of biomechanical evolution, mankind once again became an important part of the ecosystem. However, it hasn’t regained an advanced stage of development. As a result, the human race, oblivious to its own history, cannot fully comprehend or control the powerful technology at its disposal. The people living in the world of Inner Chains take this situation for granted and focus on using the planet’s resources to their advantage. There is also something that has not changed through the millennia: humans are still subject to basic social issues such as faith, dominance, oppression and manipulation. This led to the emergence of multiple castes, and, in consequence, to the supremacy of one particular group. They had discovered these mechanisms first, learned how to use them well that helped them rise to power. Others had to submit.

As one of the inhabitants of this world, your head is filled with the teachings of the Ruling Caste. Your only goal is to get to a mythical place called the Last Hope and leave this degenerated, dying planet once and for all. You embark on your journey full of fanatical zeal, but soon it becomes clear that nothing is what it seems in this strange world. You have to fight for survival, face hostile fauna and flora, and overcome your own weaknesses. You need to stay observant to your surroundings and explore the secrets of the game’s world. Your survival depends entirely on your watchfulness, logical judgment, quick reflexes, accuracy and the ability to use the environment to your advantage.


Features

  • Dark biomechanical world with deadly fauna and flora
  • Stunning visuals set in dystopian surrealist style
  • Variety of challenging opponents
  • Breathtaking locations with unique settings
  • Atmospheric, tenebrous soundtrack
  • Thrilling action combined with intense elements of terror
Platforms
Metascore
40
Release date
Developer
Telepaths Tree
Publisher
IMGN.PRO
Age rating
18+ Adults Only
Website
http://innerchainsgame.com

System requirements for PC

Minimum:
  • OS: x64 versions of Microsoft Windows 7 (SP1), 8.1 and 10
  • Processor: AMD Quad-Core / Intel Dual-Core processor running at 2.8 GHz (AMD Phenom II X4 or Intel Pentium Dual-Core G600 series or newer architectures are recommended).
  • Memory: 4096 MB RAM
  • Graphics: ATI/NVIDIA dedicated/integrated or mobile graphic card, with at least 1536MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support. ATI/AMD Radeon HD 7700 series and NVIDIA GeForce GTX 700 series or newer architectures are recommended.
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • Sound Card: Integrated or dedicated DirectX 9 compatible soundcard
Recommended:
  • OS: x64 versions of Microsoft Windows 7 (SP1), 8.1 and 10
  • Processor: AMD / Intel Quad-Core processor running at 3.5 GHz (AMD FX-8000 series or Intel Core i3 6000 series or newer architectures are recommended).
  • Memory: 8192 MB RAM
  • Graphics: NVIDIA dedicated graphic card, with at least 3072MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD R9 380 and NVIDIA GeForce GTX 970 are minimum recommended GPU architectures).
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • Sound Card: Integrated or dedicated DirectX 9 compatible soundcard
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Last Modified: Aug 28, 2019

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Inner Chains reviews and comments

Translated by
Microsoft from Deutsch
Inner Chains is a rather atmospheric Game, but it suffers from massive Problems. First of all, I come up with the positive Points:-The Graphics are fantastic; The höll-like World is incredibly detailed, Textures are highly dissolved and effects look great. -The Level Design has also succeeded; There are usually medium-sized Areas Where you can fight. -There are different Types Of opponents (normal Warriors with different Weapons, Dogs, Dangerous Root plants, Carnivorous Plants that hang from the Ceiling and suck in a small stationary Fireball Gun towers and armored Giants) that Consistent different Attacks and therefore also have to be fought differently-Enemies can also be fought with the Environment by luring them into a Sling Plant or shooting Down poison Canisters from the Ceiling and then using The leaking gas with the Flamethrower lights. -You always have 3 Weapons with you: A Nail gun, a Lightning Rifle and a Flamethrower. So Far, it all sounds good. But unfortunately, the Game has massive Problems:-The Gameplay has never been in any other Game: Every Weapon consumes Ammunition from an Ad. If the Display is empty, the Ammunition will be deducted from Health. You can't kill yourself by Using weapons, but you can lower your HP to a minimum and then a minimal contact with a dangerous Plant or an opponent is enough and you're dead. It is not uncommon that one does not pay attention to your Ammunition, then loses Health due to The use Of Weapons and is killed backwards by a Plant. That's fruitful. Damage received from enemies is deducted directly from the HP. This Game element ensures that the Game plays very slowly and you have to keep charging ammunition and HP at stations you find In the Level. It is not uncommon for this to go back. -Most Levels are atmospheric and dark. If you Die, you will be blinded by a white deathscreen with bright red Skull. -The Running Speed is also very slow, you can run, but you only get minimally faster, you can't use your Weapon and Opponents still catch up with us without Any problems; Therefore, the struggle with the Opponents almost always remains only a Plot option. -the Lightning Rifle needs a Cooldown after a certain amount of Time. This is completely unnecessary and restricts me in the Fight. -The Lightning Rifle feels far too weak and does little Damage. -Glites led several Times to the Fact that I had already done all the opponents in the room and still the Door did not open and I was thus allowed to restart at the last Checkpoint-The Opponents are stupid as Straw. You can only attack and run on one. Not infrequently, they get stuck on any obstacles and can be easily shot down. Only when 3 or more Enemies attack at the same time will it become dangerous, as you can't stand very much and die within a few Seconds even at full HP. -The Graphics Menu is not convincing: 2 Sub-points are called Anti-aliasing And in Terms of Graphics quality only low, Medium and High can be chosen. The lowest Setting also automatically reduces the Scaling of the Game, although you might not want to. -Performance and Optimization are not good. On my GTX 1060 it was just still playable on high. Mostly I had around 50 Fps. Only the effectively overloaded final Boss fight forced the Card to Its knees. There were only between 25 and 30. If you always want to play the Game in FullHd fluently, at least one GTX 980/GTX 980TI/GTX 1070/Radeon RX 580 or something better in the Computer should have Conclusion: Graphically, the Game is very impressive. The höll-like levels convince. Unfortunately, the Opponents are too nimble for the slow Gameplay and dangerous Plants in the Area just annoy. Add to That a poor Performance. What a pity. Even with the new slow Gameplay, significantly more would have been possible. After about 4-5 hours of Play you are through with the Adventure.
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