Insane Decay of Mind reviews

Translated by
Microsoft from Italian
Product received for free Insane Decay Of Mind: The Sound Of Silence is a horror work that leveraged our most recondite fears, transporting us to the Schizophivic world of Katherine. Like A novel Alice we shall be led together with her in a dark lair, but we will not arrive in Wonderland. We will Arrive within an adventure that will lead us through the folds of space and time where hidden horrors and devastating revelations lurks. IDOM is certainly imperfect, but genuine, real and tangible, like the horror that can instill in our minds. The possibility to play it even in Virtual Reality certainly increases its potential. Old Players [giocatoreanziano.blogspot.it]
Translated by
Microsoft from Italian
Insane Decay of Mind looks like a spin off of the game in working Insane Decay of Mind: The Sound of Silence and is an arcade game with within it the characters of the game. The game is based on collecting objects with which to continue in the labyrinthine game environment, populated by shadows that cause the game over by killing. The settings are very dark and it is not easy at all as you continue to avoid the encounter with the notorious shadows that will not hesitate to kill you without leaving you escape. Being an arcade does not have a plot told and with the continuation of the stages will increase the difficulties and the shadows meet. Some items must be collected and then exploited by dragging them into key points to be able to free new ways. A fun game, but that can become frustrating for the many deaths and for sure will make you jump in the chair. What about a nice way to wait Insane Decay of Mind: The Sound of Silence!
Translated by
Microsoft from Deutsch
"Insane Decay of Mind: The Labyrinth" is a Ferry-person Horror maze game. We are Katherine, a 15-year-old Girl who finds herself without a memory in his old School. Everything is strange. The Only thing we find out is that we have to bring a Lolli to another Being and who gives us a Compass to do so that can lead us to the Exit. In Doing so, we should avoid strolling around enemies as much as possible, because they turn out to be spontaneous lethal to us. And that's pretty much all the Gameplay, too. Finding Lolli, getting Compass, looking for Exit. This is already taught to us in the Tutorial and then remains simple. Only the Opponents change and every now and then we have to open a door with a Finger or treat a Water Pipe with a hammer, so that the Water Jet then extinguishes a Wall of fire, which blocked our Way. Even if the Basic Atmosphere hasn't even gotten so bad, the extremely repetitive Gameplay can only leave us yawning after ten Minutes. Rating: 6/10 Atmosphere 4/10 Story 6/10 Graphic 6/10 Sound 5/10 Game Mechanics 3/10 Balancing 4/10 Game Pass Conclusion: The most repetitive Maze in Horror History. 4/10 Overall Rating