Average Playtime: 4 hours

Insane Decay of Mind

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About

As she begins to realise that this labyrinth that she has found herself in, is slowly warping her mind; She must make her escape in order to regain her freedom.
But freedom comes at tremendous cost.
Leaving the labyrinth is not as easy as it seems as you are not alone, there are entities that wish to keep you from escaping.
During your dreadful experience, you will meet beings called "Shadows", manifestations of your worst nightmares; you will have to subdue them as you continue wandering the darkness that envelopes you and, perhaps, you will achieve your freedom.Why is the Game Named This?Insanity is undoubtedly the main element: represented by the Shadow, it will encompass the entire story, haunt every frame, perhaps even disturb you own mind.
It is from insanity, from foolishness, that the decay of mind begins.
The only way to oppose this deterioration is to piece together the fragments of Katherine's story; they are hidden in the vast maze in which you find yourself, look for them very carefully.
Platforms
Release date
Developer
GoManga Interactive
Publisher
IV Productions
Age rating
Not rated
Website
http://www.4stepsinvr.com/insane-decay-of-mind/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel Core i5 4460 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 430 (no VR) or GTX 960 (VR) or AMD Radeon HD 5670 (no VR) or R9 290 (VR)
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: Requires Oculus Rift DK2, Oculus Rift CV1, HTC Vive Pre or HTC Vive to work in VR
Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5 4590 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750Ti (no VR) or GTX 980 (VR) or AMD Radeon R7 260 (no VR) or R9 290X (VR)
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: Requires Oculus Rift DK2, Oculus Rift CV1, HTC Vive Pre or HTC Vive to work in VR
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Insane Decay of Mind reviews and comments

Translated by
Microsoft from Italian
Product received for free Insane Decay Of Mind: The Sound Of Silence is a horror work that leveraged our most recondite fears, transporting us to the Schizophivic world of Katherine. Like A novel Alice we shall be led together with her in a dark lair, but we will not arrive in Wonderland. We will Arrive within an adventure that will lead us through the folds of space and time where hidden horrors and devastating revelations lurks. IDOM is certainly imperfect, but genuine, real and tangible, like the horror that can instill in our minds. The possibility to play it even in Virtual Reality certainly increases its potential. Old Players [giocatoreanziano.blogspot.it]
Translated by
Microsoft from Italian
Insane Decay of Mind looks like a spin off of the game in working Insane Decay of Mind: The Sound of Silence and is an arcade game with within it the characters of the game. The game is based on collecting objects with which to continue in the labyrinthine game environment, populated by shadows that cause the game over by killing. The settings are very dark and it is not easy at all as you continue to avoid the encounter with the notorious shadows that will not hesitate to kill you without leaving you escape. Being an arcade does not have a plot told and with the continuation of the stages will increase the difficulties and the shadows meet. Some items must be collected and then exploited by dragging them into key points to be able to free new ways. A fun game, but that can become frustrating for the many deaths and for sure will make you jump in the chair. What about a nice way to wait Insane Decay of Mind: The Sound of Silence!
Translated by
Microsoft from Deutsch
"Insane Decay of Mind: The Labyrinth" is a Ferry-person Horror maze game. We are Katherine, a 15-year-old Girl who finds herself without a memory in his old School. Everything is strange. The Only thing we find out is that we have to bring a Lolli to another Being and who gives us a Compass to do so that can lead us to the Exit. In Doing so, we should avoid strolling around enemies as much as possible, because they turn out to be spontaneous lethal to us. And that's pretty much all the Gameplay, too. Finding Lolli, getting Compass, looking for Exit. This is already taught to us in the Tutorial and then remains simple. Only the Opponents change and every now and then we have to open a door with a Finger or treat a Water Pipe with a hammer, so that the Water Jet then extinguishes a Wall of fire, which blocked our Way. Even if the Basic Atmosphere hasn't even gotten so bad, the extremely repetitive Gameplay can only leave us yawning after ten Minutes. Rating: 6/10 Atmosphere 4/10 Story 6/10 Graphic 6/10 Sound 5/10 Game Mechanics 3/10 Balancing 4/10 Game Pass Conclusion: The most repetitive Maze in Horror History. 4/10 Overall Rating
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