Average Playtime: 2 hours

Interstellaria

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About

Interstellaria is a real time space-exploration sim and crew management game.

Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?

Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!Features
  • Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities.
  • Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons!
  • Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further.
  • Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew.
  • Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find.
  • Land your ships on planets! Each world is a new experience and has special rewards for you and your crew.
  • Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
Platforms
Release date
Developer
Coldrice Games LLC
,
Coldrice Games L.L.C.
Publisher
Chucklefish
Age rating
Not rated
Website
http://www.coldricegames.com

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 LTS, fully updated
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 1024x768 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Storage: 200 MB available space

System requirements for PC

Minimum:
  • OS: Vista / 7 / 8 / 10
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 1024x768 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Storage: 200 MB available space

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6 or above
  • Processor: Intel 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 1024x768 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Storage: 200 MB available space
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Last Modified: Aug 28, 2019

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Interstellaria reviews and comments

Translated by
Microsoft from Deutsch
I can only recommend this Game! It's very fun and the pixel look is very interesting and reminds you of the 80s and 90s. In the Game you can assemble your own Crew and get on the Ship. You do Missions or just sail around in Space. If there is enough Money, there are new Ships to buy or new Equipment for his old Barge. Planets can be explored and their Raw Materials can be removed. Here you will encounter evil and feundary Creatures. I'm already looking forward to many more Updates
Translated by
Microsoft from Deutsch
Interstellaria is a Mixture of Starbound and Faster Than Light of both the Positive-> It's all about touring Planets. With a Ship that you are constantly expanding and buying or finding new Interior decoration. The Crew will do in the Better what er/it is doing. Besides, they have hunger need to sleep and want to be entertained. On the Way from Planet to Planet, there is often a Battle with Pirates. My Ship therefore has good Weapons with resounding Arguments. Everything costs and brings Money. Good Addiction spiral. I think the Music is good and suitable for a Space Game
Translated by
Microsoft from Deutsch
The Game has a certain Appeal. Initially, the Controls took some Need of getting Used to, but this is with each new Game that doesn't follow the Standard WASD-mouse scheme. I have to admit that I've come across one, two Bugs: Characters don't find the optimal Way, they just stop and what's most annoying and can destroy the game is when they get stuck in walls. What I find impressive is that the Bug of "just standing" was fixed right the next Day. To the Game itself: Even though many say it would be too easy to get money, I don't like it at all when I farm, trade or mint for hourly days just to get to the next best ship/waffe/equipment to drive forward into the Story * hust * X-Series * hust * EVE * hust * . Even the Crew Members die in a row is not right. If I send them unconsidered into the Fight, clearly, the three Mann's high Snake as An End opponent I can't beat with initial upgrade and permanent attacks either. Upgrade, and return regularly to the Ship to heal (if you already have a Healing Station.) The Ship Battles are particularly exciting because you have to keep An Eye on crew, Ship Sinners and the Clock Display at the same time. When an Envelope rupture happens in the Section with the weapons Controls, you just have to Cover yourself behind an Asteroid For a Few Seconds to repair the Damage. I have to admit that the Game in the Top-down would probably have been better, because I quickly lose the overview of where my Crew is when they are all behind each other. An Away Team Screen where you can use up to 10 People and then zapping through 1-0 would be quite handy. All in all, the Purchase has been more than rewarding (so far).
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