Into the Hengeon
About
A small game I'm working on.
Imagine a game that starts in a beautiful fantasy world with just the right amount of bloom and saturation. You explore the lands and come across a dungeon full of enemies. You have to fight your way though the damp using magic and strategy to get to the other side where tons of gold lays before you only to find a dragon lurking in the darkness ready to pounce on you. You then fight the dragon exhausted from all the dungeon crawling yet you make it out alive and claim the treasure as yours.
yeah.... that's not what this game is like at all.....
I don't even know how to code in C++
this game is trash lol
(btw it runs like shit on older gen PCs)