Average Playtime: 1 hour

Ironclads: Anglo Russian War 1866

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About

Russia sought to seize control of Constantinople. The city controlled the Black Sea straits, an important economic and strategic point of the Black and Mediterranean Sea. This area was the cause of constant conflict with Britain, which was concerned about her Mediterranean interests. The Crimean War had weakened the position of Russia on the Black Sea, but, in the Baltic and North Sea, the Tsar built a new, modern fleet. In 1865, Poland rebelled against Russia. Britain supported the rebels and declared war on Russia. Two objectives of the Royal Navy were to destroy the Russian squadron in the North Sea and the establishment of a full blockade of the North.

Key features:

  • Manage financial and strategic aspects while planning your squadron's structure
  • Set up battle squadron groups
  • Realistic ship models and characteristics
  • Advanced ballistic and weapon models
Platforms
Release date
Developer
Totem Games
Publisher
Strategy First
Age rating
Not rated
Website
http://www.totemgames.ru/

System requirements for PC

Minimum:

  • OS: Windows XP SP2 / Vista
  • Processor: Pentium 4 / Athlon 1.1 GHz or better
  • Memory: 512 MB RAM
  • Graphics: 128 MB GeForce 6600 / RADEON 9600 or better
  • DirectX®: DirectX 9.0C
  • Hard Drive:
  • Sound: DirectX Compatible/16-bit Sound PCI

Recommended:

  • OS: Windows XP SP2 / Vista
  • Processor: Pentium 4 / Athlon 2.4 GHz or better
  • Memory: 1024 MB RAM
  • Graphics: 256 MB GeForce 7600 / RADEON x1600 or better
  • DirectX®: DirectX 9.0C
  • Hard Drive:
  • Sound: DirectX Compatible/16-bit Sound PCI
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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Ironclads: Anglo Russian War 1866 reviews and comments

Translated by
Microsoft from Spain
It Is A good strategy game since you must know how to use your troops properly. Also you must be very patient because you have to be running the enemy (in which the ships turn and take speed). The only thing I missed was a tutorial that not knowing how to control everything you get is not pleasant.
Translated by
Microsoft from Russian
Exactly the same as the Vip Admirals. Only now, probably, have added similarity of "port" where some conditional ships can be "bought". The Historicity in all this is also not enough, and sorry. For istiricity could be forgiven stupid gameplay-but alas, alas. Unfortunately, most reviews do not lie-spend on this time and money can be just a very big fan of sea battles.
Translated by
Microsoft from Russian
Of all the boat games, this---the worst I've ever met. Perhaps The authors had interesting ideas, but they simply did not get the final product to the release stage. Not Only that the mission is, and the goals in them-no, so also the interface controls are almost no: neither clickable, nor keyboards. It Remains to look at the lifeless sea and the ships crawling on it. Boring, silly, pointless. How so brothers Slavs have christened--the mind is incomprehensible.
Translated by
Microsoft from Spain
I Don't know how to qualify it, although the idea is good, this "game" to call it so has nothing to call your attention except the title and because it is unique in its genre, the naval battles are without any grace, you limit yourself to direct the columns of ships and choose the Course while you turn the view with the mouse, and already this, I do not know how it has generated such a saga of titles with such limited and nefarious control. For Nothing I would recommend wasting time with him or with any of his siblings, which I have seen alone are a calcamonia. If all the above did not exist yet could forgive those graphics or sound effects, apart from a repetitive music, do not lose a second and throw a naval battle with the Napolen TW for example, you deserve more the penalty that this title odourless.
Translated by
Microsoft from Spain
Bored and Cansino to satiety. A great lack of controls a very poor IA plus battles can last a lot. NOT that it is unrealistic the naval battles of that time could be lengthened to the point that the two fleets simply ran out of ammunition or had to be separate by time conditions. But It is not considered a victory when the IA is batted in retreat-.-"which is simply a gradisima botched. Outside The battles there is a kind of boat management system where you have to decide to repair your fleet or buy more boats but everything is far above without any depth. In battles you can only control the speed and direction of your boats. Not bad the idea, but the lack of depth the tedium of battles few details in general make it just a bad game.
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