Isabelle
About
Follow the grizzling story of Isabelle, the daughter of a renown baron, through journals left behind throughout the game by her father's adviser. Discover her past in the dark tunnels she has called her home for the last 20 years.
This game was made in 7 days for the Optical Jam #8. All the art assets were created by me within the jam time. The music and soundscapes were created by Kris McNeff specifically for the project and the sound effects were purchased from various packs from asoundeffect.com.
Controls (Listed in-game as well) LMB/Right Trigger (hold) - Pick up objects RMB/Left Trigger - Use held object (keys and journals) Esc/Start - Pause game (limited pause menu for now)Tip: You can carry the candles. You should carry the candles. You are really gonna need a candle.
I stream most of my game development at https://www.twitch.tv/kindreddev
https://twitter.com/michaelkocha
http://swordsnmagicgame.com/ - Primary project