Isometric Patformer Test
About
This is a small isometric platformer test using Unity. I'm using this to showcase several design features that come with creating isometric perspectives in third-person scenarios. Hopefully this will be a nice small reference that you can use to discover what works and what doesn't work inside 3D spaces in all video games.
The following features are currently implemented:
- Character controls
- This just utilises the standard third-person character controller.
- Able to use keyboard or controller.
- A simple environment to play around in
- Has a slope and a few platforms to jump across.
- I will put more scenarios in soon.
- Teleporting when falling off the stage
- This will be replaced by preventing the player from going off the map later.
The following will be implemented:
- More scenarios
- Configurable camera angles
- A better mid-air control system
This is not going to be a full game (at least not as the moment). All the code is hosted on this Github repository. You can freely use the code I write, and copy any examples I use for reference in your own games.
Please give feedback about what sections you think are good and bad. It'll be useful for people to play-test this and see what scenarios are better to the player.
I don't really know itch.io too well, so I hope there's a good way for you all to contact me about this. As a last effort, you can email me at [email protected]. I'll figure out a way to display this stuff. You can also help by writing issues on the Github repository.