Jet Hands: 200 Degrees

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Hey, ever thought that first person cameras in games sometimes feel awkward? That it feels like you are looking through binoculars? Well, at least I did.

That's why I've pushed field of view way past the usual 60-90 degrees using a little trick.

I think it makes for a very unique look and feel and you should check it out.

Too bad I can't really make a game, so this is just a small tech demo with a bunch of random identical platforms.

Hopefully someone will like the idea and make something cool with it (imagine Mirror's Edge or Clustertruck with this perspective!)

Cheers.

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BitGrips
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Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

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itch.io