Jimmy's Arcade

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About

Simple shooter prototype.

Theme was not a priority. I mostly wanted to implement something for a game jam. I focused on the one room constraint.

I started late so with 10-11 hours of work I managed to get the command console to work, the door lock mechanism, and simple AI enemies spawning and crawling around + combat, score, lives

Beware of silent enemies. And no health bar.

Key bindings:

  • F - Use command console (while looking at it)
  • R - reload
  • Right-click - Aim down sights
  • Shift - Sprint
  • Others that are not important

I am mostly proud of the world space UI and that' where I lost almost half of the time of development.

Premade assets:

  • Low Poly FPS https://assetstore.unity.com/packages/3d/characters/creatures/meshtint-free-poly...
  • Metalons https://assetstore.unity.com/packages/3d/props/weapons/low-poly-fps-pack-free-sa...
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Developer
KheyasDev
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System requirements for Web

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Last Modified: Jun 14, 2021

Where to buy

itch.io