Jumps
About
Jumps is a fast paced first person platformer, the aim of the game is to finish each world in under a certain amount of time, you have a limited amount of times you can jump for each level too. Jumps has 6 unique worlds to jump through, 10 levels in each. Each world introduces exciting new game mechanics to figure out and master, including trampolines, cannons, rocket jumping and more!
System requirements for PC
Minimum:
- OS: Windows 7 32-bit
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: 1gb VRAM
- DirectX: Version 9.0
- Storage: 100 MB available space
- Additional Notes: Unless your computer is a potato, you'll be able to run this game.
Recommended:
- OS: Windows 10 64-bit
- Processor: 3 GHz
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04+
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: 1gb VRAM
- Storage: 100 MB available space
- Additional Notes: Unless your computer is a potato, you'll be able to run this game. Integrated graphics should run this game fine
Recommended:
- OS: Ubuntu 12.04+
- Processor: 3 GHz
- Memory: 4 GB RAM
System requirements for iOS
iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R
System requirements for macOS
Minimum:
- OS: Mac OS X 10.8+
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: 1gb VRAM
- Storage: 100 MB available space
- Additional Notes: Unless your computer is a potato, you'll be able to run this game.
Recommended:
- OS: Mac OS X 10.8+
- Processor: 3 GHz
- Memory: 4 GB RAM
Jumps reviews and comments
Translated by
Microsoft from French
Microsoft from French
If you like jumping, play is done for you!
There is no real difficulty, although some levels may be a bit tenacious, but the simple pleasure of jumping is well done in the game. Some levels can be complicated on some jumps, but nothing very nasty.
There are 6 levels with 10 level each, ending with an average of 14-15 seconds.
There will be little mechanics: rocket jump, trampoline and accelerator. Knowing that the jumps must be recovered (therefore limited) and do not need to be done on the ground. The levels are not always very varied on the level design, the possibilities of improving his score are not large and the reflection to succeed the levels either. But hey, I liked it because I didn't really want a level design to break my head, but just a game to make my jumps quietly.
The game is really unpretentious and its price excuses a lot of these flaws (especially on promo). But you have to know what you're getting into, it's not the complexity and the challenge that will choke you in the game.
But for the people who just love the mechanics for what it is, it makes the coffee. I really enjoyed the 5-6h it lasted.
Translated by
Microsoft from Russian
Microsoft from Russian
Jumps is a parkour simulator.
"Once you have tasted the flight, you will always walk on the ground with eyes facing the sky, for you have already been there and you are irresistibly pulling back there." -Leonardo da Vinci.
Excellent implementation of the game in which you only need to jump and nothing more. Levels can be held in different ways. At First, they are simple and can not but please, but the farther you move, the harder the levels become. All in the Game 6 worlds, the top ten levels on each. From the second ten will appear additional arrows to increase the speed, and the third add more traps that can kill, so you have to calculate your route and catch the necessary timing. On the fourth ten and in general there will be shooting turrets, so you do not get bored.
To Open every next world is not enough just to pass the levels, you need to meet the total time of the world, for example, to open the second world you must have completed the first ten levels at least in 130 seconds. It Sounds simple, but it's actually quite problematic. This is an inexpressible sensation, when you pass the level once again and reduce the cherished seconds.
The game is made very high quality, like the game is simple, but at the same time and difficult. The Graphics of course Prostenka, but when the sense of flight is so well, the least you want to pick up the details.
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