Karistys

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About

Karistys is a prototype of a fast-paced 3D arena first person shooter. It was created as a demo for the Kyssari engine, a game engine project written in four months as an exercise in learning more about game engines by a bunch of students.

The multiplayer portion of the game was written in as little a time as two or three weeks; hence its an extremely early prototype - a stage I (nor others) cannot promise it will ever rise up from. I or other people may still implement the occasional feature or fix or two, but nothing is promised.

The gameplay is, to be honest, pretty awful and written by people with no prior experience in network programming. It lacks a lot of features, like proper lag compensation for shots, and is likely a buggy mess. This was intended as a tech demo and an exercise, not much else.

Note that this is a multiplayer game, currently for up to 4 players
(though there's a singleplayer sandbox for testing the physics and
weapons.) The distribution includes a server executable that must be run
on a machine the players can connect to (for instance, on the machine
of one of said players.)

The code of the engine and the game are both licenced under the GPL version 3 and are hence free and open source software. The code is available at: https://gitlab.com/Partanen/ky...

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Developer
Kuvis
Age rating
Not rated

System requirements for PC

System requirements for Linux

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Last Modified: Jan 9, 2019

Where to buy

itch.io