Average Playtime: 3 hours

Keep in Mind: Remastered

Add to
My games
Add to
Wishlist 2
Save to

Click to rate



If you awoke in a dark world plagued by beasts and demons, what would you do?

Keep in Mind: Remastered follows Jonas, a man haunted by alcoholism, depression, and grief. One night, he awakens to a shadowy mirror world where beasts lurk and the stars don't shine. Lost and scared, Jonas must face all those twisted beasts if he ever wishes to return home and learn the truth about his darkness.

Keep in Mind is a psychological indie game that follows Jonas, a man struggling with mental illness, on a journey of reflection and emotional healing. This game was created for those who struggle with mental illness or those who find themselves lost in the dark. This game is meant to be a therapeutic experience, but because of its sensitive and controversial content, some audiences may want to be wary.

Keep in Mind: Remastered takes the critically acclaimed Game Jolt version of the game and revamps it with a new engine, bug fixes, and brand new professionally composed soundtrack.Features
  • Critically Acclaimed Story – Join Jonas as he confronts his personal demons in order help save himself from his own destructive alcoholism
  • Eerie Soundtrack – Listen to the haunting soundtrack that immerses you in the game
  • Memorable Experience – Characters and emotions that will stick with you, long after you complete the game
  • Help a Good Cause – By purchasing Keep in Mind: Remastered, Akupara Game's profits are donated to charity, Child's Play

Release date
Akupara Games
Little Moth Games
Akupara Games, Akupara Games, LLC
Age rating
17+ Mature

System requirements for PC

  • OS: Windows XP
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 500 Series
  • Storage: 135 MB available space

System requirements for macOS

  • OS: 10.7
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 500 Series
  • Storage: 135 MB available space

System requirements for Android

4.1 and up

System requirements for iOS

iPad Pro 9.7 Cellular, iPhone 7, iPad Air 2, iPad 8 5 6, iPhone 5s, iPhone 1 1, iPad Mini Retina, iPad Pro Second Gen, iPhone X R, iPad Third Gen 4G, iPhone 6 Plus, iPad 7 5, iPad Seventh Gen, iPhone 7 Plus, iPhone 4S, iPad 7 1, iPad Mini 5, iPad 7 2, iPad Pro, iPhone 5c, iPhone 1 1 Pro, iPad Air 2 Cellular, iPad 8 1 2, iPad Air 3 Cellular, iPad 2 Wifi, iPad Pro 9.7, iPad Mini 3 Cellular, iPad 2 3G, iPad 6 1 2, iPod Touch Fifth Gen, iPhone 5, iPad Mini, iPod Touch Seventh Gen, iPhone X S, iPad Air, iPad 7 3, iPhone 8, iPad 7 6, iPad Air Cellular, iPad Mini 5 Cellular, iPhone SE, iPad Air 3, iPhone 1 1 Pro Max, iPhone SE Second Gen, iPad Pro Fourth Gen Cellular, iPad 6 1 1, iPad 8 3 4, iPhone 4, iPad Seventh Gen Cellular, iPad Pro Second Gen Cellular, iPad 8 7 8, iPod Touch Sixth Gen, iPad Third Gen, iPad Fourth Gen, iPad Mini Retina Cellular, iPhone X S Max, iPad Mini 3, iPhone 6s Plus, iPad Pro Fourth Gen, iPad 7 4, iPhone X, iPad Pro Cellular, iPhone 6, iPhone 6s, iPad Mini 4G, iPad Mini 4, iPad Mini 4 Cellular, iPhone 8 Plus, iPad Fourth Gen 4G
Edit the game info
Last Modified: Jul 3, 2020

Where to buy

App Store
Google Play

Top contributors


2 edits


1 edit

Keep in Mind: Remastered reviews and comments

Translated by
Microsoft from Deutsch
(Anyone who wants to see for yourself how bad the Game is can watch the full 20 Minutes here: Does that swap what?-Keep in Mind Remastered) A Game supposedly meant to help People with mental Illness, but in which you're actually only walking around for twenty Minutes and being allowed to listen to clichéd Phrases About Self-hatred and Neuroses from any pixelated Monsters. I wouldn't know how that should help anyone. The mere unrealistic Depiction of mental Illness prevents any Lessons from being learned. The Protagonist fights with 16 inner Demons, because the Developers apparently wanted to pack pretty much everything into Neuroses, Self-doubt and mental Illness, which has occurred to them. Fighting one of these would take a Person a lot of Time and Effort. But the Protagonist easily copes with them by sleeping and facing them in a dream. Then all of a sudden everything seems to be good. What does the Game of the mentally Ill mean by It? Probably something like, "Now tear yourself together and face your Problems, then everything will be fine!" This is not just a helpful Message, but rather a harmful one in my View, because it insinuates People with such Problems, they would not be trying to do so anyway. There are Certainly people who hide from their Problems and deny them, but they will hardly play such a Game! Those who play a Game that promises help with mental Health problems already show that they are ready to face up to their Problems. What should it help to advise him to do just that again? But quite apart from whether the Game is helpful to sufferers or not, it's just not a good Game. As I said, you only run through the Area for a few Minutes and you get bombarded With clichéd questions. The fact that a Game of this Kind is not Fun is understandable in the Subject, but it also has nothing Interesting or even Packaging to offer. The Story that some Reviewers here so rave about is basically told in two Sentences. The Game also makes no Effort at all to work out this Story or the Protagonists somehow, because it is far too busy to make it the Projection Surface of All possible Neuroses that have nothing to do with his personal Destiny. Most of the Lyrics in the Game could suit any Person suffering from a corresponding Illness, and basically even pronounce what everyone knows themselves anyway. There Are No other elements of the Game than banging On the Space key To get through these clichéd texts. That the Game is already over after 20 Minutes is almost a Relief. And I know, by the Way, that the developer wants to donate the Revenue from the game to charity, but that doesn't make the Game any better. If you want to donate, you'd better do it directly and not waste your Time with it.
read more