The action " KILLER is DEAD” takes place in the near future. The world is very similar to the one in which we live but still different. The player controls an executioner named Mondo Zappa. His right hand wields a katana, and the left hand is wholly modified (it can be changed into various forms, including a gun and drill). His goal is to execute heinous criminals scattered all over the world.
Playing for Zappa, you will go through twelve story missions selected on the world map. They range from short linear levels to longer levels that require complete investigation. Some level areas also need the activation of interactive objects (e.g. switches) to move forward. During missions Mondo fights with challenging enemies, using a katana and cybernetic weapons. If you use your left hand, camera's angle changes view to the perspective over the shoulder.
There are three types of missions in the game: story missions (advance the narrative forward), submissions (they are set at the main missions where Mondo performs various tasks ranging from combat missions to quests), and" Scarlet " missions where the female Starlet support character issues combat missions.
After the big disappointment that was Lolipop Chainsaw, I was a little worried about Killer is Dead, after one hour or so of playing it I noticed that I was actually having fun. The thing is that the gameplay is very basic but is entertaining and also that also can be said about the story, what it really sold it for me was the characters, they're not amazing or anything but their design and script are all well done an they're so fun to knows about, at a certain point the story tries really hard to be a psychedelic Jodorovsky trip but I believe it fails to do that. If you like Suda 51 produced games I think you will enjoy this, but if you're not into that kind of thing, you will find a very bland somewhat enjoyable hack n' slash game.