Translated by
Microsoft from Russian
Microsoft from Russian
Of Course, from the side of the game may seem incomprehensible, and to all Ocoloreligioznoy now accepted with distrust, but believe me: it is worth reading. Its Principle is quite simple and at the same time it is very complicated in passing. So, we have a map of ancient Israel Old Testament times, in which several cities and there is a line of time, represented by the reign of certain kings (yes, it seems that the ancient Jews measured their time as kings, as modern Americans presidents). During this time, you have prophets from one to four, which before the expiry of the term must have time to build a certain number of altars. Also in each turn there is a stage when on settlements the dark clouds embodying sins are crept up and if they are typed a certain quantity, on this place grows idol. If sins or idols become too much: you lose. You do Not have time to build the number of altars before the expiry of the term-lose. There's another nuance, though. Time is not easily calculated by kings. Kings are bad and good. With good kings, we get a card with a blessing, which somehow makes life easier for us, and in bad with punishment, which complicates it greatly. Our Prophets also have several types with their abilities and they can break idols or expel sins, but the number of their actions per course is limited (sometimes even stronger because of punishments), and many actions including long-distance movement requires spending Certain resources that drop randomly. All This makes the game by no means overloaded as it might seem, but interesting and variative. In Addition, we can optionally play the quiz, answering questions on the old Testament or turn on the false-prophet regime, when our prophets will confront the false, able to scatter additional sinful clouds (though, there is already some mazochism).
This game provides a real challenge, which does not seem to sell and provokes the work of thought! I've only been able to win it a couple of times, but it gives me the motivation to try again and again. I Do not know much about the games about Israel or the okolobblosi motives and this one of them. And It is much simpler than the other variation of the "Twilight confrontation" (Twilight Struggle), but as far as I know, unlike her "Kings of the Izraylefi" never translated into Russian, which is unfair, because they also deserved it. Oh, and there's A pretty cool atmospheric muse. Certainly lovers of unusual turn-based strategies, tinctures or just people interested in the topic of Israel is recommended to familiarize.
Rated 9 out of 10 or so.