Kirchhoff's Revenge
About
Gustav Kirchhoff is annoyed because nobody appreciates his circuit laws! You get transported to his secret lair and won't be able to get out until you show mastery!
The first-person game "Kirchhoff's Revenge" teaches the basic concepts of electrical circuits; players need to solve puzzles by assembling macroscopic circuit elements such as batteries, light bulbs, wires, volt meters, and ampere meters. These circuit elements snap together into functional, three-dimensional structures. Moving "charges" are indicated, so as opposed to real circuit elements, currents are visible. Puzzles increase in difficulty and complexity, while side rooms and pre-assembled circuits offer opportunities to learn new concepts.
Game play is strictly based on solving puzzles, there are no dexterity or timed challenges. Once players succeed, they actually get a Schwarzwälderkirschtorte, which they may dispose off as they see fit. The cake is not a lie.
The game has been used in physics courses at the high school and introductory college level, and it is now made available as Early Access to the wider community.
The first-person game "Kirchhoff's Revenge" teaches the basic concepts of electrical circuits; players need to solve puzzles by assembling macroscopic circuit elements such as batteries, light bulbs, wires, volt meters, and ampere meters. These circuit elements snap together into functional, three-dimensional structures. Moving "charges" are indicated, so as opposed to real circuit elements, currents are visible. Puzzles increase in difficulty and complexity, while side rooms and pre-assembled circuits offer opportunities to learn new concepts.
Game play is strictly based on solving puzzles, there are no dexterity or timed challenges. Once players succeed, they actually get a Schwarzwälderkirschtorte, which they may dispose off as they see fit. The cake is not a lie.
The game has been used in physics courses at the high school and introductory college level, and it is now made available as Early Access to the wider community.
System requirements for macOS
Minimum:
- OS: 10
- Processor: Intel i3
- Memory: 4 GB RAM
Recommended:
- OS: 10
- Processor: Intel i7
- Memory: 16 GB RAM
System requirements for PC
Minimum:
- OS: 7
- Processor: Intel i3 or equivalent
- Memory: 4 GB RAM
Recommended:
- OS: 10
- Processor: Intel i7 or equivalent
- Memory: 16 GB RAM
Kirchhoff's Revenge reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review
serh guten Spiel sehr Inteligent .
keinen Lag
Serh viegelmessig von der arbait von Gustav Kirchhoff.
I'm just trolling, nice for five minutes. Then you will be bored but still fun AND free to play so test it and become expert about pipelines.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review First of all, I want to get rid of the fact that this is the first "learning game" that has actually managed to teach me something. Even an otherwise rather Physics-uninterested Person like me enjoyed solving the various Puzzles, since the Facts were Usually explained shortly before.
I don't want to say that much about the graphic Design of the Game, as it is more Expedient than beautiful, but it has to be mentioned that In some Places Textures are scaled incorrectly (Lawn) and that sometimes the Textures of the Wall just turn black.
In addition to the Speed of movement That takes some getting used to, there is only to say that sometimes individual Components do not connect properly, or are pinned on the Floor or Walls and are difficult to solve there. In addition, the Transport of individual Parts over longer distances is somewhat cumbersome, which can be solved quite easily by an Inventory System.
But all this is not bad at first and has no Effect on the Learning Content of the Game. Speaking of Learning Content, for a Player with little Prior Knowledge, the explanatory boards are essential for the game'S pattern When entering the next Room, Which from the Anteroom is no longer available without reloading the Level. Here, a Kind of Lexicon with already seen panels would be quite practical.
Sound design ... Apart from the fact that the sound That the Components produce somewhere when toasting or falling down can cause quite a Headache, it would be if there were a Volume Of controls for Effects and Music. Even the little Steampunk Robot that accompanies you always makes Sounds that can annoy quite a long Time.
The Narrator, by the Way, is very helpful, never sarcastic and definitely doesn't doubt your Ability to Breathe. I didn't have any "Kappa" performance problems, even if the Loading Times were sometimes already a bit long for the Amount of Data ...
Overall, though, it's a good mini learning game that offers some interesting Physics Puzzle Tasks. So I get a Piece of Black Forest Cherry Cake from the Bakery, I have earned it now.
CPU: Intel Xeon E3-1231v3 @ 3.4GHz motherboard: MSI H97 Gaming 3 GPU: Palit GeForce GTX 1060 SUPER JETSTREAM, 6GB GDDR5 SSD: Samsung 850 EVO 120GB HDD: WD Blue 1TB RAM: HyperX Savage 16GB DDR3 1600 Power: Corsair RM650X 650W