Kity Defenders
About
Play Guide:
Welcome to Kity Defenders!
A few quick tips
Right click to shoot your machine gun.
Left click to place the tower; to delete a tower, just left click it again.
You will see 3 set of sliders
The sliders on the top left control your tower settings
The sliders on the top right control your gun settings
The bottom sliders control your enemy’s settings.
The top sliders are for speed: firing speed for you and your towers, and spawn rate for your enemies. (lower is faster)
The middle and bottom sliders control the minimum and maximum damage of your gun and towers, and minimum and maximum health of your enemies, respectively. (please keep the minimum smaller than maximum)
Please feel free to experiment with these and figure out what feels best!
NOTE: The sliders exist purely as a way for testers to test different health, damage and speed values to figure out what values are ideal. These will not be included in the final game.
Questions
General:
Look and feel:
- Does the character feel sluggish? Is it fine for the character to feel slow if upgrades will eventually make the character feel better?
Enemies:
- Can you see the game becoming too difficult? If so how do you think we should balance it?
- Are there too many enemies? How many unique enemies do you think there should be?
Tower defence side:
Turrets:
- What upgrades to the turrets do you want to see?
- Is the firing speed good for the amount of enemies?
- How many unique Turrets do you think there should be?
- How many Turrets per X path squares of path should there be?
- Are the turrets’ sliders easy to use?
Enemies:
- Is the pathing good for the Enemies?
- What kind of improvements should the Enemies have?
Cat side:
Cat:
- Is this cat chonky enough?
- When shooting with the main cat do you see any improvements? If so, what are they?
- Is the movement of the cat coherent?
- How are the cats movement?
We are planning to add these in the future how do you think they would impact the game?
Gold and items to pick up, level boss