Kleptofamilia
About
Kleptofamilia
Giacomo, a newly initiated soldier from the Carleone family is given a task to steal useful items and valuable goods for the family. His crime spree and successful robberies makes the mob boss happy. While he starts making a name for himself throughout the family, he accidentally steals from another mob family, inciting their wrath, now, the Carleone family must deal with the new family by stealing from them and breaking them down to nothing.
🎮 Gamepad controller is required to play 🎮
Sneaking and Detecting System ● Detection System: If a player is in a guard’s field of vision, they will only have a brief moment to escape the line of sight before being fully detected. If a guard detects the player, the guard will pursue the player in an attempt to capture them ● Pickup: Throughout the level, the player can pick up various valuables that will increase the player’s money count (score). These valuables are in areas that are guarded based on the item’s value; if it is an item of lower value, there will be fewer guards and obstacles, if it is a higher value item, there will be more guards protecting the pickup Credits - Kleptofamilia by Killer Kitten GamesAlexandre Bracco
- Project Lead / Project Manager ❖ Lead Programmer
Jenny Sherwood
- Art Lead ❖ UI And UX Designer ❖ Asset Artist ❖ Character Artist | Level Designer
Ethan Melo
- Narrative Lead ❖ Asset Artist ❖ Level Designer ❖ Programming Assistance
Brett Formosa
- Audio Design ❖ UI And UX Designer ❖ Level Designer ❖ Narrative Assistance ❖ Programming Assistance
Erica Chiem
- UI Artist ❖ UI And UX Designer ❖ Narrative Assistance ❖ Programming Assistance