Knight's Crossing
About
This is a mystical 5 level 2D Platformer game where the player is represented as a knight whose goal is to find the princess at the end of each level. The levels provide the player with jumping challenges and obstacles for the player to get around throughout each map and the game gets more difficult as the levels progress.
Key Features:
- Jump – the players ability to jump is essential to the player beating the level as the will use this mechanic to move across platforms and to avoid obstacles
- Float – This mechanic is in the trees and allows the player to go up the trees with ease. The player needs to learn that they can climb trees as they play a big role in the way the levels are constructed
- Cloud box- It is a shell that allows the player to fly if they mash the spacebar while inside it. The player must learn how to use them as they assist the player in getting to platforms that they would not be able to reach without the cloud box
- Cactus- the cactuses allow the player to jump several times in a row while the player is touching them. This allows the player to reach platforms that cannot be reached with a single jump
Credits
Level Design and Game Design -Madeline Fisher
Basic mechanics - David Cohen 2D starter kit (from Project 2- 2D game)
Art Assets- The characters came from Murlyka’s 2D Animated Fantasy Knight, Dragon and Princess pack. The environmental pieces and the background all came from Laenamsoteam’s 2D PlatformerAssetsPack which were downloaded from the Unity Asset Store