Kraka
About
"Enter a quiet world full of puzzles. Create your path and open the door. Solve eight challenging puzzles."
Kraka was developed by Absolute Mass from The Game Assembly Stockholm class of 2020. Using their own in-house game engine during their 8th and final graduation game project spanning 9 weeks full time.
Programming
Morgan Waern Wickström
Benjamin Glodeck
Anton Liivak
Gustav Rutqvist
Level Design
Alfred Göthe
Paul Svahn Moore
Martin Larsson
Graphics
Erik Bautista
John Atterstig
Theodor Rönnudd
The Game Assembly is a Higher Vocational Education located in Stockholm and Malmö in Sweden. We educate game developers!
The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.
Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.
Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?
Please read more on our homepage:
https://www.thegameassembly.com/