Labyrinth Stinker

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About

WHAT IS THIS THING?????

"Labyrinth Stinker," albeit a better name, is a small game made by co-devs Arjun Jaishankar and Abigail Yaffe for their final Intro To Game Development class taught at the NYU Game Center.

Arjun was responsible for game design and programming while Abigail was responsible for art, sound, and game design.

The game itself is... an experience. To play it, the player must traverse a dark room, they leave a path of lit-up space behind them. There are eyes in the room that represent either a "gem," a "key," or a "monster." Each of these things affect the player differently if the player runs in to them. The player gains points if they get the gem to go in to the light and then picks it up. The player may progress to the next level if they get it to go in to the light and they pick it up. If the player touches the monster, they will lose health, whether it's in or outside the light. If the key or gem are outside the light, and the player touches them, the player loses health.

This game relies heavily on its ambiance and aesthetic to pull the player through its experience. We hope you enjoy it, working on it for a maximum of three weeks definitely gave us some stress.

HELP

To reset the game, press F10, to reset the level, press F12.

Platforms
Release date
Developer
Kirijo
,
asj397
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Jun 28, 2019

Where to buy

itch.io